Towards the Fun Therapy on People with Mental Disorder - Analysis on Serious Game for Mental Therapy

Mental health is one of the states of well-being which enables people to cope with various things in everyday life. Despite that, mental health is often overlooked, driving the emergence of numerous mental disorders on people. Along the presence of technological advancements, there is serious game which is utilized to entertain and achieve non-game goals related to real-life issues. Due to that, serious game can be leveraged as a media put into health sectors, particularly in presenting fun therapy to people diagnosed with mental disorders. This research presents systematic literature review on publications discussing the utilization of serious game in providing fun therapy for people with mental disorders, focusing on matters like the mental disorders emphasized within, the game elements presented in each publication, and ways to evaluate the serious game. The result indicates overall well-received responses regarding the usage of serious game in serving the purpose, albeit with different ways on evaluation process based on the mental disorders each publication addressed for.

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Publication Details

Published
2024-11-29
DOI
https://doi.org/10.1109/icoris63540.2024.10903931
Primary Topic
Child Therapy and Development
Type
article
Field-Weighted Citation Impact
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article

Towards the Fun Therapy on People with Mental Disorder - Analysis on Serious Game for Mental Therapy

Galih Dea Pratama, Haryono Soeparno, Ford Lumban Gaol, Yulyani Arifin
Child Therapy and Development
article

Towards the Fun Therapy on People with Mental Disorder - Analysis on Serious Game for Mental Therapy

Galih Dea Pratama, Haryono Soeparno, Ford Lumban Gaol, Yulyani Arifin
article en

Abstract

Mental health is one of the states of well-being which enables people to cope with various things in everyday life. Despite that, mental health is often overlooked, driving the emergence of numerous mental disorders on people. Along the presence of technological advancements, there is serious game which is utilized to entertain and achieve non-game goals related to real-life issues. Due to that, serious game can be leveraged as a media put into health sectors, particularly in presenting fun therapy to people diagnosed with mental disorders. This research presents systematic literature review on publications discussing the utilization of serious game in providing fun therapy for people with mental disorders, focusing on matters like the mental disorders emphasized within, the game elements presented in each publication, and ways to evaluate the serious game. The result indicates overall well-received responses regarding the usage of serious game in serving the purpose, albeit with different ways on evaluation process based on the mental disorders each publication addressed for.

Binus University (ID)
Openalex Percentile: Top 61%
Child Therapy and Development
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