Application of Augmented Reality in Early Childhood Education: A Case Study on Children's Cognitive and Motoric Development

This research paper addresses the limitations of traditional learning methods and explores the potential of Augmented Reality (AR) technology as a more effective educational tool. The study focuses on evaluating an AR application designed to teach children about the solar system. Through a Randomized Control Trial (RCT) methodology involving 38 kindergarten children aged 4 to 6 years divided into two independent groups-one taught using puzzle and AR, and the other using only puzzle-the paper examines the app's efficiency in enhancing learning outcomes. Statistical analyses, including Mann-Whitney and t-tests, reveal significant differences (p value < 0.05) between the two groups across most variables, highlighting the promising impact of AR in educational settings. The findings underscore the potential of AR technology to make learning more interactive and effective, suggesting that AR can play a crucial role in modernizing educational practices and improving cognitive development among young children.

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Publication Details

Published
2024-11-29
DOI
https://doi.org/10.1109/icoris63540.2024.10903917
Citations
3
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
2.34
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article

Application of Augmented Reality in Early Childhood Education: A Case Study on Children's Cognitive and Motoric Development

Muhamad Fajar, Puti Andam Suri, Shanna Carlynda Fernlie, Geovanka Thersia Kurniawan
3 citations
Education and Learning Interventions
2.34
article

Application of Augmented Reality in Early Childhood Education: A Case Study on Children's Cognitive and Motoric Development

Muhamad Fajar, Puti Andam Suri, Shanna Carlynda Fernlie, Geovanka Thersia Kurniawan
article en
3 citations

Abstract

This research paper addresses the limitations of traditional learning methods and explores the potential of Augmented Reality (AR) technology as a more effective educational tool. The study focuses on evaluating an AR application designed to teach children about the solar system. Through a Randomized Control Trial (RCT) methodology involving 38 kindergarten children aged 4 to 6 years divided into two independent groups-one taught using puzzle and AR, and the other using only puzzle-the paper examines the app's efficiency in enhancing learning outcomes. Statistical analyses, including Mann-Whitney and t-tests, reveal significant differences (p value < 0.05) between the two groups across most variables, highlighting the promising impact of AR in educational settings. The findings underscore the potential of AR technology to make learning more interactive and effective, suggesting that AR can play a crucial role in modernizing educational practices and improving cognitive development among young children.

Binus University (ID)
Quality Education
Openalex Percentile: Top 8%
Education and Learning Interventions
2.34
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