Visual Interfaces to Mitigate Eye Problems in a Virtual Environment via Triggering Eye Blinking and Movement

With the increase of virtual reality (VR) applications in daily life, protecting the comfort and health of VR users has become increasingly important. The immersive nature of VR often results in decreased eye blinking and movement, putting users at risk of developing conditions such as dry eye syndrome and eye strain. In this article, we propose visual interfaces to induce temporary eye blinks or movements by drawing users' attention temporarily in order to mitigate the negative effects of VR on eye health. Our proposed interfaces can induce eye blinking and movement, which are known to mitigate eye problems in VR. The experimental results confirmed that our interfaces increase the frequency of eye blinking and movement in VR users.

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Publication Details

Journal
IEEE Transactions on Human-Machine Systems
Published
2025-03-04
DOI
https://doi.org/10.1109/thms.2025.3542452
Citations
1
Primary Topic
Gaze Tracking and Assistive Technology
Type
article
Field-Weighted Citation Impact
1.94

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article

Visual Interfaces to Mitigate Eye Problems in a Virtual Environment via Triggering Eye Blinking and Movement

HyeongYeop Kang, Min Seob Kwak, Jongwook Jeong
1 citations
IEEE Transactions on Human-Machine Systems
Gaze Tracking and Assistive Technology
1.94
article

Visual Interfaces to Mitigate Eye Problems in a Virtual Environment via Triggering Eye Blinking and Movement

HyeongYeop Kang, Min Seob Kwak, Jongwook Jeong
article en
1 citations

Abstract

With the increase of virtual reality (VR) applications in daily life, protecting the comfort and health of VR users has become increasingly important. The immersive nature of VR often results in decreased eye blinking and movement, putting users at risk of developing conditions such as dry eye syndrome and eye strain. In this article, we propose visual interfaces to induce temporary eye blinks or movements by drawing users' attention temporarily in order to mitigate the negative effects of VR on eye health. Our proposed interfaces can induce eye blinking and movement, which are known to mitigate eye problems in VR. The experimental results confirmed that our interfaces increase the frequency of eye blinking and movement in VR users.

IEEE Transactions on Human-Machine SystemsVol. 55(2)
Korea University (KR), Kyung Hee University (KR), Jeonbuk National University (KR)
National Research Foundation of Korea
Climate action
Openalex Percentile: Top 19%
Gaze Tracking and Assistive Technology
1.94
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