DEVELOPMENT OF AUGMENTED REALITY-BASED LEARNING MEDIA FOR GEOGRAPHY SUBJECT ON ANDROID USING THE ADDIE MODEL

In the field of education, several issues have been identified, such as decreased student interest and the lack of new learning media that support interactive and collaborative teaching methods. This problem arises because teachers not only teach but also have other responsibilities that reduce the time available for developing new learning media. This study aims to create an Android application using Augmented Reality (AR) technology as a teaching aid for geography lessons on the lithosphere for class X-4 at SMA Negeri 1 Sokaraja, and to evaluate the improvement in student understanding after the media's implementation. The development method used in this research is ADDIE. The application was tested using Black Box Testing to ensure all features function correctly. The content expert evaluation showed a validity score of 80%. The evaluation of the media's effectiveness in improving student understanding showed an n-gain value of 63.29%, indicating it was moderately effective. It can be concluded that the developed learning media is both suitable and effective for teaching geography on the lithosphere.

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Journal
PROCEEDING AL GHAZALI International Conference
Published
2025-01-15
DOI
https://doi.org/10.52802/aicp.v1i1.1259
Primary Topic
Mathematics Education and Pedagogy
Type
article
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article

DEVELOPMENT OF AUGMENTED REALITY-BASED LEARNING MEDIA FOR GEOGRAPHY SUBJECT ON ANDROID USING THE ADDIE MODEL

Muhammad Lulu Latif Usman, Hari Widi Utomo, Pandy Affan Daffar
PROCEEDING AL GHAZALI International Conference
Mathematics Education and Pedagogy
article

DEVELOPMENT OF AUGMENTED REALITY-BASED LEARNING MEDIA FOR GEOGRAPHY SUBJECT ON ANDROID USING THE ADDIE MODEL

Muhammad Lulu Latif Usman, Hari Widi Utomo, Pandy Affan Daffar
article en

Abstract

In the field of education, several issues have been identified, such as decreased student interest and the lack of new learning media that support interactive and collaborative teaching methods. This problem arises because teachers not only teach but also have other responsibilities that reduce the time available for developing new learning media. This study aims to create an Android application using Augmented Reality (AR) technology as a teaching aid for geography lessons on the lithosphere for class X-4 at SMA Negeri 1 Sokaraja, and to evaluate the improvement in student understanding after the media's implementation. The development method used in this research is ADDIE. The application was tested using Black Box Testing to ensure all features function correctly. The content expert evaluation showed a validity score of 80%. The evaluation of the media's effectiveness in improving student understanding showed an n-gain value of 63.29%, indicating it was moderately effective. It can be concluded that the developed learning media is both suitable and effective for teaching geography on the lithosphere.

PROCEEDING AL GHAZALI International ConferenceVol. 2
Telkom University (ID)
Openalex Percentile: Top 94%
Mathematics Education and Pedagogy
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