Dynamic Point Cloud Denoising via Gradient Fields

3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, and so on. However, point clouds acquired from sensors are usually perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. Although many efforts have been made for static point cloud denoising, dynamic point cloud denoising remains under-explored. In this article, we propose a novel gradient-field-based dynamic point cloud denoising method, exploiting the temporal correspondence via the estimation of gradient fields—a fundamental problem in dynamic point cloud processing and analysis. The gradient field is the gradient of the log-probability function of the noisy point cloud, based on which we perform gradient ascent so as to converge each point to the underlying clean surface. We estimate the gradient of each surface patch and exploit the temporal correspondence, where the temporally corresponding patches are searched leveraging on rigid motion in classical mechanics. In particular, we treat each patch as a rigid object, which moves in the gradient field of an adjacent frame via force until reaching a balanced state, i.e., when the sum of gradients over the patch reaches 0. Since the gradient would be smaller when the point is closer to the underlying surface, the balanced patch would fit the underlying surface well, thus leading to the temporal correspondence. Finally, the position of each point in the patch is updated along the direction of the gradient averaged from corresponding patches in adjacent frames. Experimental results demonstrate that the proposed model outperforms state-of-the-art methods under both synthetic noise and simulated real-world noise.

Authors

Institutions

Publication Details

Journal
ACM Transactions on Multimedia Computing Communications and Applications
Published
2025-03-04
DOI
https://doi.org/10.1145/3721431
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Dynamic Point Cloud Denoising via Gradient Fields

Qianjiang Hu, Wei Hu
ACM Transactions on Multimedia Computing Communications and Applications
3D Shape Modeling and Analysis
article

Dynamic Point Cloud Denoising via Gradient Fields

Qianjiang Hu, Wei Hu
article en

Abstract

3D dynamic point clouds provide a discrete representation of real-world objects or scenes in motion, which have been widely applied in immersive telepresence, autonomous driving, surveillance, and so on. However, point clouds acquired from sensors are usually perturbed by noise, which affects downstream tasks such as surface reconstruction and analysis. Although many efforts have been made for static point cloud denoising, dynamic point cloud denoising remains under-explored. In this article, we propose a novel gradient-field-based dynamic point cloud denoising method, exploiting the temporal correspondence via the estimation of gradient fields—a fundamental problem in dynamic point cloud processing and analysis. The gradient field is the gradient of the log-probability function of the noisy point cloud, based on which we perform gradient ascent so as to converge each point to the underlying clean surface. We estimate the gradient of each surface patch and exploit the temporal correspondence, where the temporally corresponding patches are searched leveraging on rigid motion in classical mechanics. In particular, we treat each patch as a rigid object, which moves in the gradient field of an adjacent frame via force until reaching a balanced state, i.e., when the sum of gradients over the patch reaches 0. Since the gradient would be smaller when the point is closer to the underlying surface, the balanced patch would fit the underlying surface well, thus leading to the temporal correspondence. Finally, the position of each point in the patch is updated along the direction of the gradient averaged from corresponding patches in adjacent frames. Experimental results demonstrate that the proposed model outperforms state-of-the-art methods under both synthetic noise and simulated real-world noise.

ACM Transactions on Multimedia Computing Communications and ApplicationsVol. 21(4)
Peking University (CN)
Openalex Percentile: Top 95%
3D Shape Modeling and Analysis
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.