PENGEMBANGAN MEDIA VIDEO ANIMASI CANVA UNTUK MENINGKATKAN LITERASI SAINS SISWA SEKOLAH DASAR DI KABUPATEN SIDOARJO

This research aims to look at students' development in new media and the contribution of science learning innovations based on creative video animation using Canva to increase scientific literacy in elementary schools on energy sources and changes to increase students' scientific literacy in cluster 01 of Sidoarjo sub-district. This research method is research and development (RD) with the development model in this research referring to the RD model design of Borg Gall (1988). Purposive sampling in this study was group 01, namely grade 3 students at SDN Pucang 1, SDN Pucang 2, SDN Pucang 3, SDN Pucang 4, SDN Sidoklumpuk, SDN Sidokumpul. Research conducted using canvas animation video media in 6 schools or clusters of 01 grade 3 elementary school students in Sidoarjo proved that it significantly increased students' scientific literacy by 16.5%. It is hoped that researchers can make more complex observations by comparing gender, and not just limited to grade 3 elementary school students, they can compare the learning process in grades 4, 5, 6 and use other variables such as level of self-confidence and others.

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Publication Details

Journal
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika)
Published
2025-03-02
DOI
https://doi.org/10.29100/jp2m.v11i1.7136
Primary Topic
STEM Education
Type
article
Field-Weighted Citation Impact
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article

PENGEMBANGAN MEDIA VIDEO ANIMASI CANVA UNTUK MENINGKATKAN LITERASI SAINS SISWA SEKOLAH DASAR DI KABUPATEN SIDOARJO

Maman Rumanta, Yetti Ulimawati, Erny Roesminingsih
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika)
STEM Education
article

PENGEMBANGAN MEDIA VIDEO ANIMASI CANVA UNTUK MENINGKATKAN LITERASI SAINS SISWA SEKOLAH DASAR DI KABUPATEN SIDOARJO

Maman Rumanta, Yetti Ulimawati, Erny Roesminingsih
article en

Abstract

This research aims to look at students' development in new media and the contribution of science learning innovations based on creative video animation using Canva to increase scientific literacy in elementary schools on energy sources and changes to increase students' scientific literacy in cluster 01 of Sidoarjo sub-district. This research method is research and development (RD) with the development model in this research referring to the RD model design of Borg Gall (1988). Purposive sampling in this study was group 01, namely grade 3 students at SDN Pucang 1, SDN Pucang 2, SDN Pucang 3, SDN Pucang 4, SDN Sidoklumpuk, SDN Sidokumpul. Research conducted using canvas animation video media in 6 schools or clusters of 01 grade 3 elementary school students in Sidoarjo proved that it significantly increased students' scientific literacy by 16.5%. It is hoped that researchers can make more complex observations by comparing gender, and not just limited to grade 3 elementary school students, they can compare the learning process in grades 4, 5, 6 and use other variables such as level of self-confidence and others.

JP2M (Jurnal Pendidikan dan Pembelajaran Matematika)Vol. 11(1)
Indonesia Open University (ID)
Openalex Percentile: Top 96%
STEM Education
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PENGEMBANGAN MEDIA VIDEO ANIMASI CANVA UNTUK MENINGKATKAN LITERASI SAINS SISWA SEKOLAH DASAR DI KABUPATEN SIDOARJO — Maman Rumanta, Yetti Ulimawati, et al. · JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) (2025) | TGRS Research Map | TGRS