Strategi Dakwah Virtual Reality (VR) Journey Sebagai Media Dakwah Modern

Abstract. Islamic Da'wah is growing rapidly along with technological advances, transforming from traditional media to Virtual Reality (VR) which offers an immersive experience in conveying the stories of Prophets and Messengers. This innovation makes da'wah more attractive, especially for the digital generation who are accustomed to advanced technology. This research aims to understand the role of VR as a modern da'wah media, explore the strategies used in the VR Journey, and analyze the opportunities and challenges that arise. Using a descriptive qualitative approach, this research examines Al-Bayanuni's da'wah strategies that include Sentimental, Rational, and Sensory approaches. In Indonesia, the collaboration between Faheem Aref and Muhammad Bayazid with an American company gave birth to VR Journey. Although initially less accepted, VR Journey has now become a popular media for da'wah. The main challenge faced is the lack of public understanding of VR technology. However, promotions carried out by influencers have succeeded in increasing the popularity of VR Journey, showing the great potential of digital technology in expanding the reach and effectiveness of Islamic da'wah. Abstrak. Dakwah Islam berkembang pesat seiring dengan kemajuan teknologi, bertransformasi dari media tradisional ke Virtual Reality (VR) yang menawarkan pengalaman imersif dalam menyampaikan kisah Nabi dan Rasul. Inovasi ini menjadikan dakwah lebih menarik, terutama bagi generasi digital yang terbiasa dengan teknologi canggih. Penelitian ini bertujuan untuk memahami peran VR sebagai media dakwah modern, mengeksplorasi strategi-strategi yang digunakan dalam VR Journey, serta menganalisis peluang dan tantangan yang muncul. Dengan pendekatan kualitatif deskriptif, penelitian ini mengkaji strategi dakwah Al-Bayanuni yang mencakup pendekatan Sentimental, Rasional, dan Indrawi. Di Indonesia, kolaborasi antara Faheem Aref dan Muhammad Bayazid dengan perusahaan Amerika Serikat melahirkan VR Journey. Meskipun pada awalnya kurang diterima, kini VR Journey telah menjadi media dakwah yang populer. Tantangan utama yang dihadapi adalah kurangnya pemahaman masyarakat terhadap teknologi VR. Namun, promosi yang dilakukan oleh influencer berhasil meningkatkan popularitas VR Journey, menunjukkan potensi besar teknologi digital dalam memperluas jangkauan dan efektivitas dakwah Islam.

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Publication Details

Journal
Bandung Conference Series Islamic Broadcast Communication
Published
2025-02-20
DOI
https://doi.org/10.29313/bcsibc.v5i1.16779
Primary Topic
Educational Methods and Impacts
Type
article
Field-Weighted Citation Impact
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article

Strategi Dakwah Virtual Reality (VR) Journey Sebagai Media Dakwah Modern

Parihat Kamil, Ida Afidah, Nabila Yasmin Ramadhani
Bandung Conference Series Islamic Broadcast Communication
Educational Methods and Impacts
article

Strategi Dakwah Virtual Reality (VR) Journey Sebagai Media Dakwah Modern

Parihat Kamil, Ida Afidah, Nabila Yasmin Ramadhani
article en

Abstract

Abstract. Islamic Da'wah is growing rapidly along with technological advances, transforming from traditional media to Virtual Reality (VR) which offers an immersive experience in conveying the stories of Prophets and Messengers. This innovation makes da'wah more attractive, especially for the digital generation who are accustomed to advanced technology. This research aims to understand the role of VR as a modern da'wah media, explore the strategies used in the VR Journey, and analyze the opportunities and challenges that arise. Using a descriptive qualitative approach, this research examines Al-Bayanuni's da'wah strategies that include Sentimental, Rational, and Sensory approaches. In Indonesia, the collaboration between Faheem Aref and Muhammad Bayazid with an American company gave birth to VR Journey. Although initially less accepted, VR Journey has now become a popular media for da'wah. The main challenge faced is the lack of public understanding of VR technology. However, promotions carried out by influencers have succeeded in increasing the popularity of VR Journey, showing the great potential of digital technology in expanding the reach and effectiveness of Islamic da'wah. Abstrak. Dakwah Islam berkembang pesat seiring dengan kemajuan teknologi, bertransformasi dari media tradisional ke Virtual Reality (VR) yang menawarkan pengalaman imersif dalam menyampaikan kisah Nabi dan Rasul. Inovasi ini menjadikan dakwah lebih menarik, terutama bagi generasi digital yang terbiasa dengan teknologi canggih. Penelitian ini bertujuan untuk memahami peran VR sebagai media dakwah modern, mengeksplorasi strategi-strategi yang digunakan dalam VR Journey, serta menganalisis peluang dan tantangan yang muncul. Dengan pendekatan kualitatif deskriptif, penelitian ini mengkaji strategi dakwah Al-Bayanuni yang mencakup pendekatan Sentimental, Rasional, dan Indrawi. Di Indonesia, kolaborasi antara Faheem Aref dan Muhammad Bayazid dengan perusahaan Amerika Serikat melahirkan VR Journey. Meskipun pada awalnya kurang diterima, kini VR Journey telah menjadi media dakwah yang populer. Tantangan utama yang dihadapi adalah kurangnya pemahaman masyarakat terhadap teknologi VR. Namun, promosi yang dilakukan oleh influencer berhasil meningkatkan popularitas VR Journey, menunjukkan potensi besar teknologi digital dalam memperluas jangkauan dan efektivitas dakwah Islam.

Bandung Conference Series Islamic Broadcast CommunicationVol. 5(1)
Bandung Islamic University (ID)
Openalex Percentile: Top 96%
Educational Methods and Impacts
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