Exploring the Impact of Mobile Learning Platform Validity on Graphic Design Learning

This study investigates the impact and validity of integrating a mobile learning platform into graphic design education, addressing the critical need for innovative pedagogical tools in this field. Drawing from a comprehensive review of literature on mobile learning and its potential to enhance educational outcomes, the research focuses on assessing the authenticity and reliability of such platforms as effective learning media. Using the 4-D development model (define, design, develop, disseminate), the study employed a systematic approach to validate the platform through expert evaluations. Media experts assessed interface design, usability, and utility, while material experts evaluated content quality, instructional design, and evaluation methods. The findings confirm the platform's validity, demonstrating its alignment with educational standards and its potential to improve student engagement, skill development, and learning outcomes in graphic design courses. This research underscores the significance of integrating validated digital tools in education, offering valuable insights for developing curricula and guidelines that effectively leverage mobile platforms to transform learning experiences in graphic design.

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Publication Details

Journal
TEM Journal
Published
2025-02-27
DOI
https://doi.org/10.18421/tem141-83
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
0.00
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article

Exploring the Impact of Mobile Learning Platform Validity on Graphic Design Learning

Jamal Fakhri, Rengga Satria, Anis Suryaningsih, Dinie Anggraeni Dewi et al.
TEM Journal
Education and Learning Interventions
article

Exploring the Impact of Mobile Learning Platform Validity on Graphic Design Learning

Jamal Fakhri, Rengga Satria, Anis Suryaningsih, Dinie Anggraeni Dewi, M. Agphin Ramadhan, Fivia Eliza
article en

Abstract

This study investigates the impact and validity of integrating a mobile learning platform into graphic design education, addressing the critical need for innovative pedagogical tools in this field. Drawing from a comprehensive review of literature on mobile learning and its potential to enhance educational outcomes, the research focuses on assessing the authenticity and reliability of such platforms as effective learning media. Using the 4-D development model (define, design, develop, disseminate), the study employed a systematic approach to validate the platform through expert evaluations. Media experts assessed interface design, usability, and utility, while material experts evaluated content quality, instructional design, and evaluation methods. The findings confirm the platform's validity, demonstrating its alignment with educational standards and its potential to improve student engagement, skill development, and learning outcomes in graphic design courses. This research underscores the significance of integrating validated digital tools in education, offering valuable insights for developing curricula and guidelines that effectively leverage mobile platforms to transform learning experiences in graphic design.

TEM Journal
Sebelas Maret University (ID), Indonesia University of Education (ID), State University of Padang (ID), State University of Jakarta (ID), Universitas Islam Negeri Raden Intan Lampung (ID)
Openalex Percentile: Top 95%
Education and Learning Interventions
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