Feasibility Test of Diabetes Mellitus Educational Video Learning Media

This study aims to determine the feasibility of audio-visual media used as educational media for diabetes mellitus. The type of research used is Research and Development (R&D). The product developed is Animation-Based Audio Visual. This development research is modified from the 4-D learning device development model consisting of 4 stages, namely define, design, develop, and disseminate. Validity test data is obtained from the validation sheet based on the assessment of expert validators. There are two types of validation sheets used, namely media validation sheets and material validation sheets. The results of the study and data analysis show that the video is very feasible to use when reviewed based on media feasibility with a validity of 85.00% and a reliability of 88.57%. Based on these results, it can be concluded that the video is very feasible to use in the learning process.

Authors

Institutions

Publication Details

Journal
Eduvest - Journal Of Universal Studies
Published
2025-02-20
DOI
https://doi.org/10.59188/eduvest.v5i2.1827
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Feasibility Test of Diabetes Mellitus Educational Video Learning Media

Indra Rahmad, Muhtar Muhtar, Zulkarnain Zulkarnain, Ahmad Ahmad et al.
Eduvest - Journal Of Universal Studies
Blockchain Technology in Education and Learning
article

Feasibility Test of Diabetes Mellitus Educational Video Learning Media

Indra Rahmad, Muhtar Muhtar, Zulkarnain Zulkarnain, Ahmad Ahmad, Fadlurrahmi Fadlurrahmi
article en

Abstract

This study aims to determine the feasibility of audio-visual media used as educational media for diabetes mellitus. The type of research used is Research and Development (R&D). The product developed is Animation-Based Audio Visual. This development research is modified from the 4-D learning device development model consisting of 4 stages, namely define, design, develop, and disseminate. Validity test data is obtained from the validation sheet based on the assessment of expert validators. There are two types of validation sheets used, namely media validation sheets and material validation sheets. The results of the study and data analysis show that the video is very feasible to use when reviewed based on media feasibility with a validity of 85.00% and a reliability of 88.57%. Based on these results, it can be concluded that the video is very feasible to use in the learning process.

Eduvest - Journal Of Universal StudiesVol. 5(2)
Institut Sains dan Teknologi Terpadu Surabaya (ID), Politeknik Kesehatan Kemenkes Semarang (ID)
Openalex Percentile: Top 95%
Blockchain Technology in Education and Learning
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.