Research on System Architecture of Communication Network in Virtual Reality Art Exhibition
This paper proposes an integrated wireless sensor network (WSN) virtual reality experimental system for art exhibitions, which provides visitors with an immersive art experience through real-time data acquisition and transmission. However, wireless sensor networks are vulnerable to damage in multi-channel environments, resulting in data loss and delay, affecting user experience. Aiming at this challenge, this paper designs a series of algorithms, including channel selection algorithm, power control algorithm and packet scheduling algorithm, in order to reduce channel interference and improve data transmission efficiency. The effectiveness of these algorithms is verified by model simulation. The simulation results show that the proposed algorithm can significantly reduce the data transmission error rate and shorten the response time in a complex multi-channel environment, thus enhancing the interactivity and realism of virtual reality art exhibition. This paper not only provides theoretical basis and technical support for the communication network architecture of virtual reality art exhibition, but also provides practical guidance for the development and optimization of related systems in the future.
Authors
- Xun Gao (ORCID: https://orcid.org/0000-0002-2989-0292)
Institutions
- Changzhou Vocational Institute of Light Industry (CN)
Publication Details
- Published
- 2024-12-29
- DOI
- https://doi.org/10.1109/iceace63551.2024.10898967
- Primary Topic
- Digital Media and Visual Art
- Type
- article
- Field-Weighted Citation Impact
- 0.00