Research on System Architecture of Communication Network in Virtual Reality Art Exhibition

This paper proposes an integrated wireless sensor network (WSN) virtual reality experimental system for art exhibitions, which provides visitors with an immersive art experience through real-time data acquisition and transmission. However, wireless sensor networks are vulnerable to damage in multi-channel environments, resulting in data loss and delay, affecting user experience. Aiming at this challenge, this paper designs a series of algorithms, including channel selection algorithm, power control algorithm and packet scheduling algorithm, in order to reduce channel interference and improve data transmission efficiency. The effectiveness of these algorithms is verified by model simulation. The simulation results show that the proposed algorithm can significantly reduce the data transmission error rate and shorten the response time in a complex multi-channel environment, thus enhancing the interactivity and realism of virtual reality art exhibition. This paper not only provides theoretical basis and technical support for the communication network architecture of virtual reality art exhibition, but also provides practical guidance for the development and optimization of related systems in the future.

Authors

Institutions

Publication Details

Published
2024-12-29
DOI
https://doi.org/10.1109/iceace63551.2024.10898967
Primary Topic
Digital Media and Visual Art
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Research on System Architecture of Communication Network in Virtual Reality Art Exhibition

Xun Gao
Digital Media and Visual Art
article

Research on System Architecture of Communication Network in Virtual Reality Art Exhibition

Xun Gao
article en

Abstract

This paper proposes an integrated wireless sensor network (WSN) virtual reality experimental system for art exhibitions, which provides visitors with an immersive art experience through real-time data acquisition and transmission. However, wireless sensor networks are vulnerable to damage in multi-channel environments, resulting in data loss and delay, affecting user experience. Aiming at this challenge, this paper designs a series of algorithms, including channel selection algorithm, power control algorithm and packet scheduling algorithm, in order to reduce channel interference and improve data transmission efficiency. The effectiveness of these algorithms is verified by model simulation. The simulation results show that the proposed algorithm can significantly reduce the data transmission error rate and shorten the response time in a complex multi-channel environment, thus enhancing the interactivity and realism of virtual reality art exhibition. This paper not only provides theoretical basis and technical support for the communication network architecture of virtual reality art exhibition, but also provides practical guidance for the development and optimization of related systems in the future.

Changzhou Vocational Institute of Light Industry (CN)
Sustainable cities and communities
Openalex Percentile: Top 47%
Digital Media and Visual Art
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Research on System Architecture of Communication Network in Virtual Reality Art Exhibition — Xun Gao · (2024) | TGRS Research Map | TGRS