Children with Autism Spectrum Disorders' Use of Mobile Applications and Potential Interest in Digital Games

This study aims to examine the impact of these tools on children with Autism Spectrum Disorder (ASD) from the perspectives of parents and sports educators by examining in depth the use and purposes of mobile applications and digital games by children diagnosed with ASD. This study was conducted using phenomenology design, one of the qualitative research methods. The participants, determined by criterion sampling method from the purposive sampling method, consisted of parents of children with ASD and sports educators. Data was collected through semi-structured interviews, and data saturation was reached with eight parents and nine sports educators. The data were analyzed by constant comparative content analysis. The findings of the study show that children with ASD have a high interest in digital games and that this interest should be directed in a positive direction. While parents stated that their children generally use general-purpose applications, sports educators emphasized that the interest of children with ASD in digital games has increased with the impact of the digital age. All participants stated that digital games should be individualized and educationally focused. The importance of controlled use of digital games while contributing to social, academic and motor skills was emphasized. As a conclusion, the interest of children with ASD in digital games should be carefully guided. Individualized designs can support their development. Mobile platforms are becoming critical with ease of access and education-oriented content. Therefore, it is recommended to develop strategies for safe and controlled use.

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Publication Details

Journal
Spor Bilimleri Araştırmaları Dergisi
Published
2025-02-28
DOI
https://doi.org/10.25307/jssr.1577685
Primary Topic
Child Development and Digital Technology
Type
article
Field-Weighted Citation Impact
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article

Children with Autism Spectrum Disorders' Use of Mobile Applications and Potential Interest in Digital Games

Reyhan DAĞ, Sevim Akşit, Emine Büşra Yılmaz, Yeşer Eroğlu Eskicioğlu
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Spor Bilimleri Araştırmaları Dergisi
Child Development and Digital Technology
article

Children with Autism Spectrum Disorders' Use of Mobile Applications and Potential Interest in Digital Games

Reyhan DAĞ, Sevim Akşit, Emine Büşra Yılmaz, Yeşer Eroğlu Eskicioğlu
article en

Abstract

This study aims to examine the impact of these tools on children with Autism Spectrum Disorder (ASD) from the perspectives of parents and sports educators by examining in depth the use and purposes of mobile applications and digital games by children diagnosed with ASD. This study was conducted using phenomenology design, one of the qualitative research methods. The participants, determined by criterion sampling method from the purposive sampling method, consisted of parents of children with ASD and sports educators. Data was collected through semi-structured interviews, and data saturation was reached with eight parents and nine sports educators. The data were analyzed by constant comparative content analysis. The findings of the study show that children with ASD have a high interest in digital games and that this interest should be directed in a positive direction. While parents stated that their children generally use general-purpose applications, sports educators emphasized that the interest of children with ASD in digital games has increased with the impact of the digital age. All participants stated that digital games should be individualized and educationally focused. The importance of controlled use of digital games while contributing to social, academic and motor skills was emphasized. As a conclusion, the interest of children with ASD in digital games should be carefully guided. Individualized designs can support their development. Mobile platforms are becoming critical with ease of access and education-oriented content. Therefore, it is recommended to develop strategies for safe and controlled use.

Spor Bilimleri Araştırmaları DergisiVol. 10(1)
TC İstanbul Rumeli Üniversitesi, Düzce Üniversitesi (TR), Burdur Mehmet Akif Ersoy Üniversitesi (TR)
Quality Education
Openalex Percentile: Top 96%
Child Development and Digital Technology
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