Game-Based Learning Approach Using the “TAO Software” in Dental Academics: A Cross-Sectional Study

Game-based learning using the TAO software proved to have positive impact on academic performance of students with better learning outcomes, thereby opening a new avenue for enhancing quality teaching in the dental education.

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Publication Details

Journal
Journal of Pharmacy And Bioallied Sciences
Published
2025-02-28
DOI
https://doi.org/10.4103/jpbs.jpbs_1378_24
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Game-Based Learning Approach Using the “TAO Software” in Dental Academics: A Cross-Sectional Study

Rahul Tiwari, Aditya Dupare, B. S. Dayanithi, Odiyil P. Naveen et al.
Journal of Pharmacy And Bioallied Sciences
Educational Games and Gamification
article

Game-Based Learning Approach Using the “TAO Software” in Dental Academics: A Cross-Sectional Study

Rahul Tiwari, Aditya Dupare, B. S. Dayanithi, Odiyil P. Naveen, Santosh K. Kotnoor, Smit Shiroya, Neeta J. Pothanikat, Joseph J. K. Pothanikat
article en

Abstract

Game-based learning using the TAO software proved to have positive impact on academic performance of students with better learning outcomes, thereby opening a new avenue for enhancing quality teaching in the dental education.

Journal of Pharmacy And Bioallied SciencesVol. 17(Suppl 3)
IIHMR University (IN), Malabar Medical College Hospital and Research Centre (IN), Meenakshi Academy of Higher Education and Research (IN), Navodaya Dental College and Hospital (IN)
Openalex Percentile: Top 97%
Educational Games and Gamification
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