Transfer of Reinforcement Learning-Based Powertrain Controllers From Model- to Hardware-in-the-Loop

Developing powertrain control functions is time-consuming and resource-intensive, often leading to sub-optimal solutions. Reinforcement Learning (RL) allows agents to perform complex control tasks with minimal human involvement, but is often confined to simulations due to testing costs and safety concerns. To effectively apply RL in embedded powertrain control, agents must be able to handle real-world scenarios, particularly through direct interaction with real actuators and control systems. Therefore, this research applies Transfer Learning (TL) and X-in-the-Loop (XiL) simulations to develop agents that can seamlessly transition and perform robustly in real-world environments. For transient exhaust gas re-circulation control of an internal combustion engine, the process begins with a computationally inexpensive Model-in-the-Loop (MiL) simulation to select a suitable algorithm, fine-tune hyperparameters, and conduct preliminary training. In the next step, pre-trained agents are transferred to an advanced Hardware-in-the-Loop (HiL) system with real hardware using TL for further training. Compared to agents trained entirely on HiL systems, transferred agents required significantly less real-world training time (up to <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$5.9$</tex-math></inline-formula> times shorter) while outperforming the series production Engine Control Unit (ECU). The results highlight that for real-world effectiveness, integrating actual hardware into training is essential, reward fine-tuning plays a critical role in optimizing these interactions, and the maturity of the policy significantly influences both training duration and overall performance.

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Publication Details

Journal
IEEE Transactions on Vehicular Technology
Published
2025-02-28
DOI
https://doi.org/10.1109/tvt.2025.3546717
Citations
2
Primary Topic
Real-time simulation and control systems
Type
article
Field-Weighted Citation Impact
2.43
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article

Transfer of Reinforcement Learning-Based Powertrain Controllers From Model- to Hardware-in-the-Loop

Charles Robert Koch, Mario Picerno, Marius Wegener, Jakob Andert et al.
2 citations
IEEE Transactions on Vehicular Technology
Real-time simulation and control systems
2.43
article

Transfer of Reinforcement Learning-Based Powertrain Controllers From Model- to Hardware-in-the-Loop

Charles Robert Koch, Mario Picerno, Marius Wegener, Jakob Andert, Lucas Koch, Kevin Badalian, Joschka Schaub
article en
2 citations

Abstract

Developing powertrain control functions is time-consuming and resource-intensive, often leading to sub-optimal solutions. Reinforcement Learning (RL) allows agents to perform complex control tasks with minimal human involvement, but is often confined to simulations due to testing costs and safety concerns. To effectively apply RL in embedded powertrain control, agents must be able to handle real-world scenarios, particularly through direct interaction with real actuators and control systems. Therefore, this research applies Transfer Learning (TL) and X-in-the-Loop (XiL) simulations to develop agents that can seamlessly transition and perform robustly in real-world environments. For transient exhaust gas re-circulation control of an internal combustion engine, the process begins with a computationally inexpensive Model-in-the-Loop (MiL) simulation to select a suitable algorithm, fine-tune hyperparameters, and conduct preliminary training. In the next step, pre-trained agents are transferred to an advanced Hardware-in-the-Loop (HiL) system with real hardware using TL for further training. Compared to agents trained entirely on HiL systems, transferred agents required significantly less real-world training time (up to <inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$5.9$</tex-math></inline-formula> times shorter) while outperforming the series production Engine Control Unit (ECU). The results highlight that for real-world effectiveness, integrating actual hardware into training is essential, reward fine-tuning plays a critical role in optimizing these interactions, and the maturity of the policy significantly influences both training duration and overall performance.

IEEE Transactions on Vehicular TechnologyVol. 74(7)
University of Alberta (CA), FEV (Germany) (DE), RWTH Aachen University (DE)
Openalex Percentile: Top 13%
Real-time simulation and control systems
2.43
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