Exploring Greek History: “Odisseia a Sabedoria - A Jornada de Atenas” in an Educational Digital Game

This article introduces “Odisseia à Sabedoria - A Jornada de Atenas,” a digital game designed to teach Ancient Greek history to middle school students. Created using the Unity 3D platform and aligned with curricular goals, the game provides an immersive experience in historical events and Greek mythology. The development followed an iterative-incremental agile methodology, allowing for continuous adjustments based on feedback from tests conducted in public schools. The interactive environment of the game plays a key role in the students' learning process. Initial results highlight the effectiveness of digital games in history education and the importance of technology in modern education.

Authors

Publication Details

Published
2024-11-06
DOI
https://doi.org/10.5753/wsis.2024.33691
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Exploring Greek History: “Odisseia a Sabedoria - A Jornada de Atenas” in an Educational Digital Game

Pedro Moisés de Sousa, Mikaelly Elídia Matos
Digital Games and Media
article

Exploring Greek History: “Odisseia a Sabedoria - A Jornada de Atenas” in an Educational Digital Game

Pedro Moisés de Sousa, Mikaelly Elídia Matos
article en

Abstract

This article introduces “Odisseia à Sabedoria - A Jornada de Atenas,” a digital game designed to teach Ancient Greek history to middle school students. Created using the Unity 3D platform and aligned with curricular goals, the game provides an immersive experience in historical events and Greek mythology. The development followed an iterative-incremental agile methodology, allowing for continuous adjustments based on feedback from tests conducted in public schools. The interactive environment of the game plays a key role in the students' learning process. Initial results highlight the effectiveness of digital games in history education and the importance of technology in modern education.

Openalex Percentile: Top 55%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.