Revolutionizing Piano Practice: A Game-Based Learning Rhythm Game to Motivate and Support Learners

Learning piano is a popular activity and hobby for individuals worldwide. However, many learners experience hurdles that cause them to discontinue their studies, such as a decline in motivation and feeling directionless when practicing. To assist piano learners in practicing and regaining their motivation, this study aims to develop a rhythm game for Android devices that uses a physical MIDI keyboard based on the game-based learning concept to increase learner's piano abilities through entertaining and engaging way. The contribution of this research lies in testing the feasibility of using a rhythm game with a physical MIDI keyboard to support piano learners' practice. The GDLC method was implemented for the development process. Based on usability testing, which has the success rate of 100%, this study concludes with the successful development of the game, with challenging game modes, levels, and other game elements, and has successfully enhanced players’ motivation for practicing piano.

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Publication Details

Published
2024-12-11
DOI
https://doi.org/10.1109/icaaeei63658.2024.10899126
Primary Topic
Diverse Music Education Insights
Type
article
Field-Weighted Citation Impact
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article

Revolutionizing Piano Practice: A Game-Based Learning Rhythm Game to Motivate and Support Learners

Mochammad Haldi Widianto, Zefany Athalia, Tara Evita Thalia
Diverse Music Education Insights
article

Revolutionizing Piano Practice: A Game-Based Learning Rhythm Game to Motivate and Support Learners

Mochammad Haldi Widianto, Zefany Athalia, Tara Evita Thalia
article en

Abstract

Learning piano is a popular activity and hobby for individuals worldwide. However, many learners experience hurdles that cause them to discontinue their studies, such as a decline in motivation and feeling directionless when practicing. To assist piano learners in practicing and regaining their motivation, this study aims to develop a rhythm game for Android devices that uses a physical MIDI keyboard based on the game-based learning concept to increase learner's piano abilities through entertaining and engaging way. The contribution of this research lies in testing the feasibility of using a rhythm game with a physical MIDI keyboard to support piano learners' practice. The GDLC method was implemented for the development process. Based on usability testing, which has the success rate of 100%, this study concludes with the successful development of the game, with challenging game modes, levels, and other game elements, and has successfully enhanced players’ motivation for practicing piano.

Binus University (ID)
Quality Education
Openalex Percentile: Top 64%
Diverse Music Education Insights
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