Związek gier komputerowych i literatury na podstawie zbioru opowiadań Marcina Przybyłka „Gamedec” i jego adaptacji

The article analyzes a video game adaptation of literaturę, using Marcin Przybyłek’s short story collection “Gamedec” as an example. The author notes the usefulness of an interdisciplinary approach that combines literature and game theory, highlighting the differences between traditional literary adaptation and the specifics of video game adaption, emphasizing the unique features of interactivity and immersion. The example of the game “Gamedec” shows how the world presented in literature can be enriched by game mechanics, allowing players to actively participate in shaping the plot. The work also focuses on the concepts of allotopy and virtual realism. The aim of the article is to emphasize the role of game poetics in the analysis of literary adaptations.

Authors

Publication Details

Journal
Łódzkie Studia Teologiczne
Published
2024-12-30
DOI
https://doi.org/10.52097/lst.2024.4.11-22
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Związek gier komputerowych i literatury na podstawie zbioru opowiadań Marcina Przybyłka „Gamedec” i jego adaptacji

Natalia Kańduła
Łódzkie Studia Teologiczne
Digital Games and Media
article

Związek gier komputerowych i literatury na podstawie zbioru opowiadań Marcina Przybyłka „Gamedec” i jego adaptacji

Natalia Kańduła
article en

Abstract

The article analyzes a video game adaptation of literaturę, using Marcin Przybyłek’s short story collection “Gamedec” as an example. The author notes the usefulness of an interdisciplinary approach that combines literature and game theory, highlighting the differences between traditional literary adaptation and the specifics of video game adaption, emphasizing the unique features of interactivity and immersion. The example of the game “Gamedec” shows how the world presented in literature can be enriched by game mechanics, allowing players to actively participate in shaping the plot. The work also focuses on the concepts of allotopy and virtual realism. The aim of the article is to emphasize the role of game poetics in the analysis of literary adaptations.

Łódzkie Studia TeologiczneVol. 33(4)
Openalex Percentile: Top 55%
Digital Games and Media
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