Implementing Neuroscientific Principles in Gamified Software Engineering Courses

This research-to-practice full paper describes the intersection between gamification and neuroscientific indicators of learning in an introductory software development course. We implemented an action research approach, using weekly questionnaires and concept maps to assess the acquisition of new concepts and the enrichment of students' neural connection networks. The gamification was structured with the Octalysis framework, promoting an interactive and engaging learning experience. The results indicated improvements in academic performance and student engagement. Gamification increased motivation and facilitated the assimilation of new knowledge. Neuroscientific indicators showed that students were able to integrate new knowledge with pre-existing information, enriching their neural networks. Gamification activated the brain's motivation and reward mechanisms, promoting deeper and more interconnected learning. Real-time data analysis allowed for continuous adjustments in pedagogical strategies, improving the methodology's effectiveness. We concluded that the combination of gamification and neuroscience can transform the learning experience, making it more engaging and effective. Educators can adopt these strategies to create curricula that not only transmit technical knowledge but also continuously motivate and engage students. Future research will explore the application of this approach in different educational contexts and more diverse populations.

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Published
2024-10-13
DOI
https://doi.org/10.1109/fie61694.2024.10893484
Primary Topic
Educational Games and Gamification
Type
article
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Implementing Neuroscientific Principles in Gamified Software Engineering Courses

Eduardo Bessa, Cristiane Soares Ramos, Márcia Renata Mortari, Dianne Magalhães Viana et al.
Educational Games and Gamification
article

Implementing Neuroscientific Principles in Gamified Software Engineering Courses

Eduardo Bessa, Cristiane Soares Ramos, Márcia Renata Mortari, Dianne Magalhães Viana, Sérgio de Freitas
article en

Abstract

This research-to-practice full paper describes the intersection between gamification and neuroscientific indicators of learning in an introductory software development course. We implemented an action research approach, using weekly questionnaires and concept maps to assess the acquisition of new concepts and the enrichment of students' neural connection networks. The gamification was structured with the Octalysis framework, promoting an interactive and engaging learning experience. The results indicated improvements in academic performance and student engagement. Gamification increased motivation and facilitated the assimilation of new knowledge. Neuroscientific indicators showed that students were able to integrate new knowledge with pre-existing information, enriching their neural networks. Gamification activated the brain's motivation and reward mechanisms, promoting deeper and more interconnected learning. Real-time data analysis allowed for continuous adjustments in pedagogical strategies, improving the methodology's effectiveness. We concluded that the combination of gamification and neuroscience can transform the learning experience, making it more engaging and effective. Educators can adopt these strategies to create curricula that not only transmit technical knowledge but also continuously motivate and engage students. Future research will explore the application of this approach in different educational contexts and more diverse populations.

Universidade de Brasília (BR)
Quality Education
Openalex Percentile: Top 66%
Educational Games and Gamification
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