A Serious Game to Learn Greek Doric Architecture
The present contribution aims to describe the development of a serious game designed to disseminate knowledge in the field of architecture and archeology. In recent decades, educational video games, or serious games, have emerged as a significant means of engaging students across various educational disciplines. Notably, some of these games have shown considerable potential in conveying both the tangible and intangible aspects of cultural heritage, particularly within the teaching of historical subjects. The case study under consideration involves the initial phase of a game focused on the reconstruction of one corner of the Temple of Olympian Zeus in the Archeological Park of Agrigento. Following an evaluative test will be conducted with high school and first year university students, in order to gather data generated by its use.
Authors
- Giulio Cellura
Institutions
- University of Palermo (IT)
Publication Details
- Published
- 2024-09-16
- DOI
- https://doi.org/10.1109/synasc65383.2024.00056
- Primary Topic
- Historical and Architectural Studies
- Type
- article
- Field-Weighted Citation Impact
- 0.00