How Digital Games are Engaging Our Children Toward STEM Careers?

Mathematics is a crucial skill in modern society, enhancing problem-solving abilities across various fields, from medicine to philosophy. Its concepts underpin major information systems, including machine learning and mobile applications. Nonetheless, many countries experience significant gaps in students' understanding of fundamental mathematical concepts, leading to widespread math anxiety, particularly concerning fractions. Moreover, numerous studies indicate that digital games positively influence learning outcomes by providing an engaging teaching method. To understand how existing digital games have been used to teach fractions, we conducted a Systematic Literature Review (SLR) that explores digital games that support teaching fractions and examines how they have been integrated into teaching strategies, including how their pedagogical effectiveness is assessed. Our findings underscore the need for more tools compatible with Learning Management Systems (LMS) and improved accessibility to the games/tools mentioned in the literature. Additionally, there is an urgent need to develop metrics for evaluating the effectiveness of game-based learning tools for fractions.

Authors

Publication Details

Published
2024-10-13
DOI
https://doi.org/10.1109/fie61694.2024.10892917
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

How Digital Games are Engaging Our Children Toward STEM Careers?

Leônidas de Oliveira Brandão, Anarosa A. F. Brandão, Laira das Almas Silva, Priscila da Silva Neves Lima et al.
Educational Games and Gamification
article

How Digital Games are Engaging Our Children Toward STEM Careers?

Leônidas de Oliveira Brandão, Anarosa A. F. Brandão, Laira das Almas Silva, Priscila da Silva Neves Lima, Rodrigo Otávio Ribeiro Hagstrom
article en

Abstract

Mathematics is a crucial skill in modern society, enhancing problem-solving abilities across various fields, from medicine to philosophy. Its concepts underpin major information systems, including machine learning and mobile applications. Nonetheless, many countries experience significant gaps in students' understanding of fundamental mathematical concepts, leading to widespread math anxiety, particularly concerning fractions. Moreover, numerous studies indicate that digital games positively influence learning outcomes by providing an engaging teaching method. To understand how existing digital games have been used to teach fractions, we conducted a Systematic Literature Review (SLR) that explores digital games that support teaching fractions and examines how they have been integrated into teaching strategies, including how their pedagogical effectiveness is assessed. Our findings underscore the need for more tools compatible with Learning Management Systems (LMS) and improved accessibility to the games/tools mentioned in the literature. Additionally, there is an urgent need to develop metrics for evaluating the effectiveness of game-based learning tools for fractions.

Openalex Percentile: Top 66%
Educational Games and Gamification
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.