Reinforcement-Learning-Based Counter Deception for Nonlinear Pursuit–Evasion Game With Incomplete and Asymmetric Information

In this article, we investigate the problem of capturing a noncooperative target with deception behavior using reinforcement learning (RL) under incomplete information. The pursuer copes not only with its maneuverability constraint but also with the target’s deception behavior, in which the target deliberately conceals its private preference information. The target capture game involving deception behavior is formulated as a nonlinear differential game framework where the information structure is incomplete and asymmetric. The solution to this differential game is proposed based on an RL policy that incorporates critic, actor, and virtual actor neural networks (NNs), when taking into consideration the maneuverability constraint and information structure of the pursuer. Moreover, the states of the constrained adversarial system and the weight errors are proven to be ultimately uniformly bounded (UUB). To counter the deception of the target, we adopt unscented Kalman filter (UKF) to obtain the target intention on energy preference, and integrate it into the pursuer strategy. The feasibility of the proposed strategy and its superiority are verified through comparisons with recent works.

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Publication Details

Journal
IEEE Transactions on Systems Man and Cybernetics Systems
Published
2025-02-26
DOI
https://doi.org/10.1109/tsmc.2025.3541105
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
0.00

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article

Reinforcement-Learning-Based Counter Deception for Nonlinear Pursuit–Evasion Game With Incomplete and Asymmetric Information

Rongxin Cui, Shouxu Zhang, Zhexuan Zhao, Yongkang Wang et al.
IEEE Transactions on Systems Man and Cybernetics Systems
Guidance and Control Systems
article

Reinforcement-Learning-Based Counter Deception for Nonlinear Pursuit–Evasion Game With Incomplete and Asymmetric Information

Rongxin Cui, Shouxu Zhang, Zhexuan Zhao, Yongkang Wang, Weisheng Yan, Xinxin Guo, Zhuo Zhang
article en

Abstract

In this article, we investigate the problem of capturing a noncooperative target with deception behavior using reinforcement learning (RL) under incomplete information. The pursuer copes not only with its maneuverability constraint but also with the target’s deception behavior, in which the target deliberately conceals its private preference information. The target capture game involving deception behavior is formulated as a nonlinear differential game framework where the information structure is incomplete and asymmetric. The solution to this differential game is proposed based on an RL policy that incorporates critic, actor, and virtual actor neural networks (NNs), when taking into consideration the maneuverability constraint and information structure of the pursuer. Moreover, the states of the constrained adversarial system and the weight errors are proven to be ultimately uniformly bounded (UUB). To counter the deception of the target, we adopt unscented Kalman filter (UKF) to obtain the target intention on energy preference, and integrate it into the pursuer strategy. The feasibility of the proposed strategy and its superiority are verified through comparisons with recent works.

IEEE Transactions on Systems Man and Cybernetics SystemsVol. 55(5)
Northwestern Polytechnical University (CN)
National Natural Science Foundation of China, Fundamental Research Funds for the Central Universities
Openalex Percentile: Top 95%
Guidance and Control Systems
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