Augmented Reality Keyboard Using Raspberry Pi

Augmented Reality (AR) technology has lately received considerable attention for its packages in diverse domains which includes gaming, education, and productivity tools. However, notwithstanding advances in AR input strategies, there remains an exceptional hole in the availability of cost-powerful and portable answers for fingers-unfastened typing in AR environments. Existing AR keyboards regularly depend upon steeply priced hardware or proprietary structures, restricting their accessibility and scalability. This research addresses these challenges by using developing an AR Keyboard the use of Raspberry Pi-a low-value, credit score-card-sized computer-coupled with OpenCV's Easy OCR model for actual-time optical person popularity (OCR). The AR Keyboard goals to improve consumer interplay and productivity with the aid of growing a digital keyboard projected onto actual-international surfaces, getting rid of the need for physical keyboards in certain contexts. The methodology involves putting in Raspberry Pi with crucial peripherals and integrating the Easy OCR (optical character recognition) version to correctly recognize textual content entered through the AR interface. The implementation covers data collection, pre-processing strategies, YOLO and OCR integration into the AR device. The overall performance of the device is evaluated based on accuracy, pace of recognition, and user delight through usability checking out. Results exhibit the feasibility and capability of the AR Keyboard, highlighting its potential for sensible use instances together with palms-free typing in augmented environments. This assignment contributes to the developing area of AR programs, supplying a value-effective and scalable answer for better human-pc interaction.

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Publication Details

Published
2024-12-13
DOI
https://doi.org/10.1109/mpcit62449.2024.10892654
Primary Topic
Interactive and Immersive Displays
Type
article
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article

Augmented Reality Keyboard Using Raspberry Pi

Pedavenkatagari Narayana Reddy, S R Reeja, L. S. S. Reddy, Sashidhar Reddy et al.
Interactive and Immersive Displays
article

Augmented Reality Keyboard Using Raspberry Pi

Pedavenkatagari Narayana Reddy, S R Reeja, L. S. S. Reddy, Sashidhar Reddy, Shiva Chaitanya, Chaithanya Sai, Vittala Pujan
article en

Abstract

Augmented Reality (AR) technology has lately received considerable attention for its packages in diverse domains which includes gaming, education, and productivity tools. However, notwithstanding advances in AR input strategies, there remains an exceptional hole in the availability of cost-powerful and portable answers for fingers-unfastened typing in AR environments. Existing AR keyboards regularly depend upon steeply priced hardware or proprietary structures, restricting their accessibility and scalability. This research addresses these challenges by using developing an AR Keyboard the use of Raspberry Pi-a low-value, credit score-card-sized computer-coupled with OpenCV's Easy OCR model for actual-time optical person popularity (OCR). The AR Keyboard goals to improve consumer interplay and productivity with the aid of growing a digital keyboard projected onto actual-international surfaces, getting rid of the need for physical keyboards in certain contexts. The methodology involves putting in Raspberry Pi with crucial peripherals and integrating the Easy OCR (optical character recognition) version to correctly recognize textual content entered through the AR interface. The implementation covers data collection, pre-processing strategies, YOLO and OCR integration into the AR device. The overall performance of the device is evaluated based on accuracy, pace of recognition, and user delight through usability checking out. Results exhibit the feasibility and capability of the AR Keyboard, highlighting its potential for sensible use instances together with palms-free typing in augmented environments. This assignment contributes to the developing area of AR programs, supplying a value-effective and scalable answer for better human-pc interaction.

VIT-AP University
Affordable and clean energy
Openalex Percentile: Top 72%
Interactive and Immersive Displays
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