CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic scene reconstruction emerging as a key challenge. To address this, we introduce Computational Alignment for Real-Time Gaussian Splatting SLAM (CaRtGS), a novel method enhancing the efficiency and quality of photorealistic scene reconstruction in real-time environments. Leveraging 3D Gaussian Splatting (3DGS), CaRtGS achieves superior rendering quality and processing speed, which is crucial for scene photorealistic reconstruction. Our approach tackles computational misalignment in Gaussian Splatting SLAM (GS-SLAM) through an adaptive strategy that enhances optimization iterations, addresses long-tail optimization, and refines densification. Experiments on Replica, TUM-RGBD, and VECtor datasets demonstrate CaRtGS's effectiveness in achieving high-fidelity rendering with fewer Gaussian primitives. This work propels SLAM towards real-time, photorealistic dense rendering, significantly advancing photorealistic scene representation.

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Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2025-02-24
DOI
https://doi.org/10.1109/lra.2025.3544928
Citations
11
Primary Topic
Robotics and Sensor-Based Localization
Type
article
Field-Weighted Citation Impact
54.93
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article

CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

Yizhen Yin, Shipeng Zhong, Zhiqiang Chen, Hongbo Chen et al.
11 citations
IEEE Robotics and Automation Letters
Robotics and Sensor-Based Localization
54.93
article

CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM

Yizhen Yin, Shipeng Zhong, Zhiqiang Chen, Hongbo Chen, Yuhua Qi, Dapeng Feng
article en
11 citations

Abstract

Simultaneous Localization and Mapping (SLAM) is pivotal in robotics, with photorealistic scene reconstruction emerging as a key challenge. To address this, we introduce Computational Alignment for Real-Time Gaussian Splatting SLAM (CaRtGS), a novel method enhancing the efficiency and quality of photorealistic scene reconstruction in real-time environments. Leveraging 3D Gaussian Splatting (3DGS), CaRtGS achieves superior rendering quality and processing speed, which is crucial for scene photorealistic reconstruction. Our approach tackles computational misalignment in Gaussian Splatting SLAM (GS-SLAM) through an adaptive strategy that enhances optimization iterations, addresses long-tail optimization, and refines densification. Experiments on Replica, TUM-RGBD, and VECtor datasets demonstrate CaRtGS's effectiveness in achieving high-fidelity rendering with fewer Gaussian primitives. This work propels SLAM towards real-time, photorealistic dense rendering, significantly advancing photorealistic scene representation.

IEEE Robotics and Automation LettersVol. 10(5)
Sun Yat-sen University (CN), University of Hong Kong (HK)
Openalex Percentile: Top 0%
Robotics and Sensor-Based Localization
54.93
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CaRtGS: Computational Alignment for Real-Time Gaussian Splatting SLAM — Yizhen Yin, Shipeng Zhong, et al. · IEEE Robotics and Automation Letters (2025) | TGRS Research Map | TGRS