The Use of Virtual Reality (VR) for Language Acquisition: A Comprehensive Analysis with Scientific and Practical Consequences

Purpose: This study examines VR's suitability for language classes. Despite past research on virtual reality's instructional usefulness, nothing is known about its influence on language acquisition. This research examines VR's usefulness, benefits, and drawbacks in language training. Materials and Methods: A comprehensive review of 26 2015–2018 scientific papers was c onducted. These papers were selected from 17 respected edtech and CAL magazines and conferences. The examination examined resources, learning settings, study time, advantages and drawbacks, and future research. Findings: Virtual reality may boost language learning via engaging and immersive experiences, according to studies. Pros include increased engagement and contextual learning; drawbacks include pedagogical challenges and technology limits. The data also reveals aspects that require more study to optimise VR in language acquisition. Implications to Theory, Practice and Policy: The study's authors recommend further research on virtual reality and language learning. It suggests correcting technological and instructional concerns to improve implementation. To make virtual reality (VR) a feasible tool for language training, future research should improve VR tools, integrate them into curriculum, and measure long-term student learning.

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Publication Details

Journal
American Journal of Education and Practice
Published
2025-02-16
DOI
https://doi.org/10.47672/ajep.2627
Primary Topic
Foreign Language Teaching Methods
Type
article
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article

The Use of Virtual Reality (VR) for Language Acquisition: A Comprehensive Analysis with Scientific and Practical Consequences

Hafiz Aziz Ahmad, Eefa Binte Tariq
American Journal of Education and Practice
Foreign Language Teaching Methods
article

The Use of Virtual Reality (VR) for Language Acquisition: A Comprehensive Analysis with Scientific and Practical Consequences

Hafiz Aziz Ahmad, Eefa Binte Tariq
article en

Abstract

Purpose: This study examines VR's suitability for language classes. Despite past research on virtual reality's instructional usefulness, nothing is known about its influence on language acquisition. This research examines VR's usefulness, benefits, and drawbacks in language training. Materials and Methods: A comprehensive review of 26 2015–2018 scientific papers was c onducted. These papers were selected from 17 respected edtech and CAL magazines and conferences. The examination examined resources, learning settings, study time, advantages and drawbacks, and future research. Findings: Virtual reality may boost language learning via engaging and immersive experiences, according to studies. Pros include increased engagement and contextual learning; drawbacks include pedagogical challenges and technology limits. The data also reveals aspects that require more study to optimise VR in language acquisition. Implications to Theory, Practice and Policy: The study's authors recommend further research on virtual reality and language learning. It suggests correcting technological and instructional concerns to improve implementation. To make virtual reality (VR) a feasible tool for language training, future research should improve VR tools, integrate them into curriculum, and measure long-term student learning.

American Journal of Education and PracticeVol. 9(1)
National University of Modern Languages (PK), Foundation University Medical College (PK)
Openalex Percentile: Top 97%
Foreign Language Teaching Methods
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The Use of Virtual Reality (VR) for Language Acquisition: A Comprehensive Analysis with Scientific and Practical Consequences — Hafiz Aziz Ahmad, Eefa Binte Tariq · American Journal of Education and Practice (2025) | TGRS Research Map | TGRS