Digital Revival of Cultural Heritage: Synergies between Traditional Architecture and Video Games

With the rapid development of digital media technology, video games, as an emerging cultural carrier, play an important role in the dissemination and protection of cultural heritage. Using the Chinese video game Black Myth: Wukong as a case study, this article explores the synergistic effect of video games in the digital revival of traditional Chinese architecture. The article first analyses the ways in which traditional Chinese architecture is reproduced in Black Myth: Wukong and how these elements enhance the game's cultural connotation and appeal. Subsequently, the article discusses how video games can help bring traditional architecture into the modern perspective by enabling players to experience and understand the cultural value and aesthetic characteristics of ancient architecture more intuitively and deeply through the game's interactivity and immersion. In addition, the article also discusses the shortcomings of the existing game mode of propaganda and dissemination of cultural heritage through video games. Finally, in response to the problems identified, this article proposes solutions to help relevant practitioners better utilise the video game platform to realise the digital protection and inheritance of traditional Chinese architecture. Through this study, it aims to provide new perspectives on the digital transformation of cultural heritage and provide practical guidance for game designers, cultural heritage protectors and policy makers.

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Publication Details

Journal
Journal of Literature and Arts Research
Published
2025-02-21
DOI
https://doi.org/10.71222/7n1ncx25
Primary Topic
3D Surveying and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00
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article

Digital Revival of Cultural Heritage: Synergies between Traditional Architecture and Video Games

Xiaoyu Yuan, Rina Abdul Shukor
Journal of Literature and Arts Research
3D Surveying and Cultural Heritage
article

Digital Revival of Cultural Heritage: Synergies between Traditional Architecture and Video Games

Xiaoyu Yuan, Rina Abdul Shukor
article en

Abstract

With the rapid development of digital media technology, video games, as an emerging cultural carrier, play an important role in the dissemination and protection of cultural heritage. Using the Chinese video game Black Myth: Wukong as a case study, this article explores the synergistic effect of video games in the digital revival of traditional Chinese architecture. The article first analyses the ways in which traditional Chinese architecture is reproduced in Black Myth: Wukong and how these elements enhance the game's cultural connotation and appeal. Subsequently, the article discusses how video games can help bring traditional architecture into the modern perspective by enabling players to experience and understand the cultural value and aesthetic characteristics of ancient architecture more intuitively and deeply through the game's interactivity and immersion. In addition, the article also discusses the shortcomings of the existing game mode of propaganda and dissemination of cultural heritage through video games. Finally, in response to the problems identified, this article proposes solutions to help relevant practitioners better utilise the video game platform to realise the digital protection and inheritance of traditional Chinese architecture. Through this study, it aims to provide new perspectives on the digital transformation of cultural heritage and provide practical guidance for game designers, cultural heritage protectors and policy makers.

Journal of Literature and Arts ResearchVol. 2(1)
University of Selangor (MY), City University Malaysia (MY)
Openalex Percentile: Top 97%
3D Surveying and Cultural Heritage
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