Optimizing AIGC Services Using Learning-Based Stackelberg Game in Vehicular Metaverses

The emerging vehicular metaverse embodies the next-generation vehicular networking paradigm. In the vehicular metaverses, Artificial Intelligence-Generated Content (AIGC) technology as a powerful content generation tool, is capable of providing an immersive experience for Vehicular Metaverse Users (VMUs). Due to limited computational resources within vehicles, VMUs rely on AIGC Service Providers (ASPs) to execute resource-intensive AIGC tasks within vehicular metaverses. However, large-scale AIGC service requests can lead to resource scarcity within the ASP, ultimately leading to declining service quality for VMUs. To tackle this challenge, we introduce a novel Stackelberg game framework utilizing the Generative Diffusion Model (GDM) for AIGC services, in which we experimentally reveal a relationship between image quality and diffusion steps. A Transformer-based Deep Reinforcement Learning (TDRL) algorithm is employed to find the optimal Stackelberg equilibrium under incomplete information. Numerical results indicate that our method converges to equilibrium efficiently, with superior utilities compared to baseline approaches.

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Publication Details

Journal
IEEE Transactions on Vehicular Technology
Published
2025-02-21
DOI
https://doi.org/10.1109/tvt.2025.3544227
Citations
1
Primary Topic
Transportation and Mobility Innovations
Type
article
Field-Weighted Citation Impact
0.68

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Optimizing AIGC Services Using Learning-Based Stackelberg Game in Vehicular Metaverses

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IEEE Transactions on Vehicular Technology
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article

Optimizing AIGC Services Using Learning-Based Stackelberg Game in Vehicular Metaverses

Xiaozheng Gao, Jiawen Kang, Zuyuan Yang, Shiwen Mao, Dusit Niyato, Xiaofeng Luo, Bingkun Lai
article en
1 citations

Abstract

The emerging vehicular metaverse embodies the next-generation vehicular networking paradigm. In the vehicular metaverses, Artificial Intelligence-Generated Content (AIGC) technology as a powerful content generation tool, is capable of providing an immersive experience for Vehicular Metaverse Users (VMUs). Due to limited computational resources within vehicles, VMUs rely on AIGC Service Providers (ASPs) to execute resource-intensive AIGC tasks within vehicular metaverses. However, large-scale AIGC service requests can lead to resource scarcity within the ASP, ultimately leading to declining service quality for VMUs. To tackle this challenge, we introduce a novel Stackelberg game framework utilizing the Generative Diffusion Model (GDM) for AIGC services, in which we experimentally reveal a relationship between image quality and diffusion steps. A Transformer-based Deep Reinforcement Learning (TDRL) algorithm is employed to find the optimal Stackelberg equilibrium under incomplete information. Numerical results indicate that our method converges to equilibrium efficiently, with superior utilities compared to baseline approaches.

IEEE Transactions on Vehicular TechnologyVol. 74(7)
Beijing Institute of Technology (CN), Guangdong University of Technology (CN), Nanyang Technological University (SG), Auburn University (US)
National Natural Science Foundation of China, Basic and Applied Basic Research Foundation of Guangdong Province
Openalex Percentile: Top 34%
Transportation and Mobility Innovations
0.68
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