Virtual Reality Training for Pediatric Sedation Challenges: A Cross-Sectional Study

Background Teaching the management of pediatric sedation-related airway concerns is challenging due to the time-sensitive interventions required and their infrequent occurrence. Recognizing this educational gap in the sedation experience, virtual reality (VR) was utilized to prepare learners and provide an immersive training experience in a controlled environment. Methods We describe simulation-based training using a VR environment, Enduvo Inc., an innovative software for medical trainees. This two-hour course creates a problem-based learning experience, allowing learners to apply their knowledge and develop a framework for managing these stressful and less commonly encountered situations. Results From 2019 to 2022, 35 learners participated in the sedation course. After completing the VR modules, all learners completed a blinded survey on their experience and preparation for sedation-related situations. Based on our initial data, self-reported confidence and preparedness in handling complex situations during pediatric sedation rated high, with an overall response rate of 100%. Learners reported improved confidence and self-preparedness after completing the modules. Conclusion VR for pediatric sedation training creates a distinctive learning environment due to its immersive nature and has been well-received. VR could be an effective method for educating residents and physicians in this specialized field.

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Publication Details

Journal
Cureus
Published
2025-02-21
DOI
https://doi.org/10.7759/cureus.79423
Primary Topic
Simulation-Based Education in Healthcare
Type
article
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0.00
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article

Virtual Reality Training for Pediatric Sedation Challenges: A Cross-Sectional Study

Keith Hanson, Teresa Riech, Nadia Shaikh, Fiona Gruzmark et al.
Cureus
Simulation-Based Education in Healthcare
article

Virtual Reality Training for Pediatric Sedation Challenges: A Cross-Sectional Study

Keith Hanson, Teresa Riech, Nadia Shaikh, Fiona Gruzmark, Francesca Rios, Curie Subramanian
article en

Abstract

Background Teaching the management of pediatric sedation-related airway concerns is challenging due to the time-sensitive interventions required and their infrequent occurrence. Recognizing this educational gap in the sedation experience, virtual reality (VR) was utilized to prepare learners and provide an immersive training experience in a controlled environment. Methods We describe simulation-based training using a VR environment, Enduvo Inc., an innovative software for medical trainees. This two-hour course creates a problem-based learning experience, allowing learners to apply their knowledge and develop a framework for managing these stressful and less commonly encountered situations. Results From 2019 to 2022, 35 learners participated in the sedation course. After completing the VR modules, all learners completed a blinded survey on their experience and preparation for sedation-related situations. Based on our initial data, self-reported confidence and preparedness in handling complex situations during pediatric sedation rated high, with an overall response rate of 100%. Learners reported improved confidence and self-preparedness after completing the modules. Conclusion VR for pediatric sedation training creates a distinctive learning environment due to its immersive nature and has been well-received. VR could be an effective method for educating residents and physicians in this specialized field.

CureusVol. 17(2)
Illinois College (US), Washington University in St. Louis (US), OSF Saint Francis Medical Center (US), Jackson Health System (US), Children's Hospital of Illinois (US)
Zero hunger
Openalex Percentile: Top 96%
Simulation-Based Education in Healthcare
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Virtual Reality Training for Pediatric Sedation Challenges: A Cross-Sectional Study — Keith Hanson, Teresa Riech, et al. · Cureus (2025) | TGRS Research Map | TGRS