Explore Ludi Systems: Game Design and Evaluation based on Evolutionary algorithms

In today's rapidly developing game industry, the demand for automated game design and evaluation tools is growing. This paper evaluates the formulas and concepts proposed in Cameron Browne and Frederic Maire's "Evolutionary Game Design" and explores their effectiveness and applicability in practical applications. The study focuses on the Ludi system, which uses evolutionary algorithms to generate and evaluate combinatorial games. Key aspects such as the game description language (GDL), the concept of ludemes, and the performance of evolutionary algorithms in game generation are analyzed. Limitations and future research directions are also discussed to provide valuable insights for the field of automated game design.

Authors

Publication Details

Journal
International Journal of Computer Science and Information Technology
Published
2024-12-21
DOI
https://doi.org/10.62051/ijcsit.v4n3.33
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
0.00
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article

Explore Ludi Systems: Game Design and Evaluation based on Evolutionary algorithms

Jiacheng Sun
International Journal of Computer Science and Information Technology
Artificial Intelligence in Games
article

Explore Ludi Systems: Game Design and Evaluation based on Evolutionary algorithms

Jiacheng Sun
article en

Abstract

In today's rapidly developing game industry, the demand for automated game design and evaluation tools is growing. This paper evaluates the formulas and concepts proposed in Cameron Browne and Frederic Maire's "Evolutionary Game Design" and explores their effectiveness and applicability in practical applications. The study focuses on the Ludi system, which uses evolutionary algorithms to generate and evaluate combinatorial games. Key aspects such as the game description language (GDL), the concept of ludemes, and the performance of evolutionary algorithms in game generation are analyzed. Limitations and future research directions are also discussed to provide valuable insights for the field of automated game design.

International Journal of Computer Science and Information TechnologyVol. 4(3)
Openalex Percentile: Top 75%
Artificial Intelligence in Games
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