UX Analysis of the Virtual Tour 360 Application at Universitas Dr. Soetomo Campus

This research investigates the effectiveness of the Virtual Tour 360 application implemented at Universitas Dr. Soetomo Campus, Surabaya, as a tool for enhancing prospective students' understanding and familiarity with campus facilities. Focusing on user experience (UX), this study evaluates key aspects such as the flow of the virtual tour, camera height for indoor and outdoor captures, image resolution and file size, and overall application size for online accessibility. User feedback highlights a high level of satisfaction, with 85.1% finding the application beneficial, especially on mobile devices, the preferred access method. The immersive 360-degree campus visualizations and user-friendly navigation have received positive responses, effectively providing a favorable first impression of the university. To further enrich user experience, optimizing mobile display quality and enhancing navigation features are recommended to offer a more comprehensive and interactive campus introduction.

Authors

Institutions

Publication Details

Journal
Journal of Applied Informatics and Computing
Published
2025-01-15
DOI
https://doi.org/10.30871/jaic.v9i1.8813
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

UX Analysis of the Virtual Tour 360 Application at Universitas Dr. Soetomo Campus

Achmad Choiron, Rusdi Hamidan
Journal of Applied Informatics and Computing
Virtual Reality Applications and Impacts
article

UX Analysis of the Virtual Tour 360 Application at Universitas Dr. Soetomo Campus

Achmad Choiron, Rusdi Hamidan
article en

Abstract

This research investigates the effectiveness of the Virtual Tour 360 application implemented at Universitas Dr. Soetomo Campus, Surabaya, as a tool for enhancing prospective students' understanding and familiarity with campus facilities. Focusing on user experience (UX), this study evaluates key aspects such as the flow of the virtual tour, camera height for indoor and outdoor captures, image resolution and file size, and overall application size for online accessibility. User feedback highlights a high level of satisfaction, with 85.1% finding the application beneficial, especially on mobile devices, the preferred access method. The immersive 360-degree campus visualizations and user-friendly navigation have received positive responses, effectively providing a favorable first impression of the university. To further enrich user experience, optimizing mobile display quality and enhancing navigation features are recommended to offer a more comprehensive and interactive campus introduction.

Journal of Applied Informatics and ComputingVol. 9(1)
Universitas Dr. Soetomo (ID)
Openalex Percentile: Top 98%
Virtual Reality Applications and Impacts
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

UX Analysis of the Virtual Tour 360 Application at Universitas Dr. Soetomo Campus — Achmad Choiron, Rusdi Hamidan · Journal of Applied Informatics and Computing (2025) | TGRS Research Map | TGRS