Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Trial
A new immersive VR PPE training method was developed and evaluated against the video-based training. Results of the pilot study indicate that the VR method provides training quality comparable to video-based training and is more usable. In addition, the immersive experience of realistic settings and the flexibility of training configurations make the VR method a promising alternative to video instructions.
Authors
- Haoyang Liu (ORCID: https://orcid.org/0009-0002-5524-198X)
- Xingyao Yu (ORCID: https://orcid.org/0000-0002-4249-1755)
- Shaoxing Zhang (ORCID: https://orcid.org/0000-0001-5088-2126)
- Jiahao Liu (ORCID: https://orcid.org/0000-0002-3116-998X)
- Liang Zhou (ORCID: https://orcid.org/0000-0002-0462-4131)
- Xintian Zhao
- Mengjie Fan (ORCID: https://orcid.org/0000-0002-7351-4091)
Institutions
- University of Stuttgart (DE)
- Peking University (CN)
- Beijing Forestry University (CN)
- Peking University Third Hospital (CN)
Publication Details
- Journal
- JMIR Serious Games
- Published
- 2025-02-20
- DOI
- https://doi.org/10.2196/69021
- Citations
- 5
- Primary Topic
- Human-Automation Interaction and Safety
- Type
- article
- Field-Weighted Citation Impact
- 12.19