Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Trial

A new immersive VR PPE training method was developed and evaluated against the video-based training. Results of the pilot study indicate that the VR method provides training quality comparable to video-based training and is more usable. In addition, the immersive experience of realistic settings and the flexibility of training configurations make the VR method a promising alternative to video instructions.

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Publication Details

Journal
JMIR Serious Games
Published
2025-02-20
DOI
https://doi.org/10.2196/69021
Citations
5
Primary Topic
Human-Automation Interaction and Safety
Type
article
Field-Weighted Citation Impact
12.19
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article

Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Trial

Haoyang Liu, Xingyao Yu, Shaoxing Zhang, Jiahao Liu et al.
5 citations
JMIR Serious Games
Human-Automation Interaction and Safety
12.19
article

Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Trial

Haoyang Liu, Xingyao Yu, Shaoxing Zhang, Jiahao Liu, Liang Zhou, Xintian Zhao, Mengjie Fan
article en
5 citations

Abstract

A new immersive VR PPE training method was developed and evaluated against the video-based training. Results of the pilot study indicate that the VR method provides training quality comparable to video-based training and is more usable. In addition, the immersive experience of realistic settings and the flexibility of training configurations make the VR method a promising alternative to video instructions.

JMIR Serious GamesVol. 13
University of Stuttgart (DE), Peking University (CN), Beijing Forestry University (CN), Peking University Third Hospital (CN)
Openalex Percentile: Top 2%
Human-Automation Interaction and Safety
12.19
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Personal Protection Equipment Training as a Virtual Reality Game in Immersive Environments: Development Study and Pilot Randomized Controlled Trial — Haoyang Liu, Xingyao Yu, et al. · JMIR Serious Games (2025) | TGRS Research Map | TGRS