Influence of gamification on skill-based training of surgical residents

Potentially games increase motivation and thus support the learning process. Gamification effect on different skill levels of surgical residents was limitedly studied. This study aims to better understand the effect of motivation gained through gamification on simulation-based surgical training environments for novice and intermediate surgical residents' performances. An educational scenario with a haptic interface is designed in two versions: gamified and non-gamified. The tasks are performed twice, with the dominant and non-dominant hands resemble the task difficulty. 26 novice and intermediate surgical residents were randomly assigned to one of the groups (gamified or non-gamified). Gamification positively improved novice surgical residents’ performances under both hand conditions. However, surprisingly, in some situations, results indicated lower performance by the intermediates compared to the novices. A flow model for this specific scenario is proposed. To benefit the gamification effect, learners’ skill levels and content should be carefully assessed and balanced on simulation-based surgical skill training materials.

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Institutions

Publication Details

Journal
International Journal of Serious Games
Published
2025-02-18
DOI
https://doi.org/10.17083/ijsg.v12i1.833
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28

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article

Influence of gamification on skill-based training of surgical residents

Gül Tokdemir, Nergiz Ercil Çağıltay, Damla Topallı
1 citations
International Journal of Serious Games
Augmented Reality Applications
1.28
article

Influence of gamification on skill-based training of surgical residents

Gül Tokdemir, Nergiz Ercil Çağıltay, Damla Topallı
article en
1 citations

Abstract

Potentially games increase motivation and thus support the learning process. Gamification effect on different skill levels of surgical residents was limitedly studied. This study aims to better understand the effect of motivation gained through gamification on simulation-based surgical training environments for novice and intermediate surgical residents' performances. An educational scenario with a haptic interface is designed in two versions: gamified and non-gamified. The tasks are performed twice, with the dominant and non-dominant hands resemble the task difficulty. 26 novice and intermediate surgical residents were randomly assigned to one of the groups (gamified or non-gamified). Gamification positively improved novice surgical residents’ performances under both hand conditions. However, surprisingly, in some situations, results indicated lower performance by the intermediates compared to the novices. A flow model for this specific scenario is proposed. To benefit the gamification effect, learners’ skill levels and content should be carefully assessed and balanced on simulation-based surgical skill training materials.

International Journal of Serious GamesVol. 12(1)
Çankaya University (TR), Atilim University (TR)
Hacettepe Üniversitesi
Openalex Percentile: Top 23%
Augmented Reality Applications
1.28
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Influence of gamification on skill-based training of surgical residents — Gül Tokdemir, Nergiz Ercil Çağıltay, et al. · International Journal of Serious Games (2025) | TGRS Research Map | TGRS