For Kids, by Kids: Youth-Led Coding Camps to Inspire More Girls to Pursue Computing

Out-of-school camps are a common means to encourage girls to study computing. However, these camps are often developed and operated by adults. Peer learning, where students teach each other relevant concepts, is a well-established pedagogical practice in computing education. This lightning talk presents two eight-week summer coding camps that the lead author, a 13-year-old high school student, designed and ran for 30 elementary- and middle-school students in her community. The first camp focused on programming in Scratch, and the second on Python. Each 90-minute weekly meeting followed a similar structure. The Scratch camp began with a short video and discussion about a real-world technology (e.g., GPS systems). Students then worked through a coding project, such as creating a basketball game with three players. The Python camp followed a similar format but began with a review of coding concepts followed by a Kahoot quiz and a coding project. The lead author also surveyed nearly 430 middle school students in her state. She found that students expressed little interest in technology careers, in part due to a perception that programming was dull. Peer learning experiences can be a powerful avenue for combatting this disinterest because children have direct knowledge and experience about what other children find engaging. In human-computer interaction, there is a strong foundation of inviting children to lead technology design projects. Through this lightning talk, we aim to inspire a similar movement to take root in computing education and find collaborators to help grow these coding camps.

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Publication Details

Published
2025-02-18
DOI
https://doi.org/10.1145/3641555.3705069
Primary Topic
Gender and Technology in Education
Type
article
Field-Weighted Citation Impact
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article

For Kids, by Kids: Youth-Led Coding Camps to Inspire More Girls to Pursue Computing

Priya C. Kumar, Khushi Khurana, Charu A. Khurana
Gender and Technology in Education
article

For Kids, by Kids: Youth-Led Coding Camps to Inspire More Girls to Pursue Computing

Priya C. Kumar, Khushi Khurana, Charu A. Khurana
article en

Abstract

Out-of-school camps are a common means to encourage girls to study computing. However, these camps are often developed and operated by adults. Peer learning, where students teach each other relevant concepts, is a well-established pedagogical practice in computing education. This lightning talk presents two eight-week summer coding camps that the lead author, a 13-year-old high school student, designed and ran for 30 elementary- and middle-school students in her community. The first camp focused on programming in Scratch, and the second on Python. Each 90-minute weekly meeting followed a similar structure. The Scratch camp began with a short video and discussion about a real-world technology (e.g., GPS systems). Students then worked through a coding project, such as creating a basketball game with three players. The Python camp followed a similar format but began with a review of coding concepts followed by a Kahoot quiz and a coding project. The lead author also surveyed nearly 430 middle school students in her state. She found that students expressed little interest in technology careers, in part due to a perception that programming was dull. Peer learning experiences can be a powerful avenue for combatting this disinterest because children have direct knowledge and experience about what other children find engaging. In human-computer interaction, there is a strong foundation of inviting children to lead technology design projects. Through this lightning talk, we aim to inspire a similar movement to take root in computing education and find collaborators to help grow these coding camps.

Pennsylvania State University (US), Amazon (United States) (US), Morristown High School (US)
Gender equality
Openalex Percentile: Top 96%
Gender and Technology in Education
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