Efficient Simulation of Smoke with 2D Turbulence Transfer

This article presents a method to efficiently synthesize high-resolution 3D smoke by using 2D turbulence transfer on cross-sections of the velocity distribution, converting it into a stream function to preserve mass conservation. The goal is to create realistic, high-quality smoke animations with reduced computational cost and time.

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Publication Details

Journal
IEICE Transactions on Information and Systems
Published
2025-02-16
DOI
https://doi.org/10.1587/transinf.2024edl8078
Primary Topic
Computer Graphics and Visualization Techniques
Type
article
Field-Weighted Citation Impact
0.00

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article

Efficient Simulation of Smoke with 2D Turbulence Transfer

Yoshinori Dobashi, Syuhei Sato
IEICE Transactions on Information and Systems
Computer Graphics and Visualization Techniques
article

Efficient Simulation of Smoke with 2D Turbulence Transfer

Yoshinori Dobashi, Syuhei Sato
article en

Abstract

This article presents a method to efficiently synthesize high-resolution 3D smoke by using 2D turbulence transfer on cross-sections of the velocity distribution, converting it into a stream function to preserve mass conservation. The goal is to create realistic, high-quality smoke animations with reduced computational cost and time.

IEICE Transactions on Information and SystemsVol. E108.D(8)
Hosei University (JP), Hokkaido University (JP)
Japan Society for the Promotion of Science
Openalex Percentile: Top 96%
Computer Graphics and Visualization Techniques
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