Tunable holographic metasurfaces for augmented and virtual reality

Augmented and virtual reality (AR/VR) is transforming how humans interact with technology in a wide range of fields and industries, from healthcare and education to entertainment. However, current device limitations have impeded wider integration. Tunable holographic metasurfaces represent a promising platform for revolutionizing AR/VR devices by precisely controlling light at the subwavelength scale. This article examines current challenges and opportunities from both the AR/VR and holographic metamaterial perspectives and explores how improvements to state-of-the-art approaches can address these challenges. In particular, we propose a focus on easily manufacturable and broadly electrically tunable metasurface technologies including liquid crystal integration and excitonic tuning in 2D materials. Advanced metasurface optimization techniques including machine learning will also be crucial for exploring the large design space.

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Publication Details

Journal
Nanophotonics
Published
2025-02-15
DOI
https://doi.org/10.1515/nanoph-2024-0734
Citations
5
Primary Topic
Metamaterials and Metasurfaces Applications
Type
article
Field-Weighted Citation Impact
2.14

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article

Tunable holographic metasurfaces for augmented and virtual reality

Mark A. Griswold, Akeshi Aththanayake, Giuseppe Strangi, Andrew Lininger et al.
5 citations
Nanophotonics
Metamaterials and Metasurfaces Applications
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article

Tunable holographic metasurfaces for augmented and virtual reality

Mark A. Griswold, Akeshi Aththanayake, Giuseppe Strangi, Andrew Lininger, Cataldo Strangi
article en
5 citations

Abstract

Augmented and virtual reality (AR/VR) is transforming how humans interact with technology in a wide range of fields and industries, from healthcare and education to entertainment. However, current device limitations have impeded wider integration. Tunable holographic metasurfaces represent a promising platform for revolutionizing AR/VR devices by precisely controlling light at the subwavelength scale. This article examines current challenges and opportunities from both the AR/VR and holographic metamaterial perspectives and explores how improvements to state-of-the-art approaches can address these challenges. In particular, we propose a focus on easily manufacturable and broadly electrically tunable metasurface technologies including liquid crystal integration and excitonic tuning in 2D materials. Advanced metasurface optimization techniques including machine learning will also be crucial for exploring the large design space.

NanophotonicsVol. 14(23)
University of Calabria (IT), Case Western Reserve University (US)
Case Western Reserve University
Industry, innovation and infrastructure
Openalex Percentile: Top 13%
Metamaterials and Metasurfaces Applications
2.14
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