Demonstrate the perception of Metaverse fashion market in-to Gen-Z and its impact on retail stores’ design

The fashion market in Metaverse requires different designs to accommodate a new retail strategy. This study investigates the main requirements needed for a metaverse fashion market, as virtual market requires different design elements compared to the physical one. The research used an exploration case study method, students (Gen-Z) from both majors fashion and interior design departments have to collaborate for 12 weeks to demonstrate the perception of VR fashion retail platforms and the engagement of users with their own avatar''s appearance. The study result has revealed that virtual environments can enhance users'' spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience. The study provides several theoretical and practical implications that would enhance spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience.

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Publication Details

Journal
التصميم الدولية
Published
2025-02-16
DOI
https://doi.org/10.21608/idj.2025.354267.1258
Citations
1
Primary Topic
Diverse Topics in Contemporary Research
Type
article
Field-Weighted Citation Impact
16.49
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article

Demonstrate the perception of Metaverse fashion market in-to Gen-Z and its impact on retail stores’ design

Walaa Salem, Heba Eissa
1 citations
التصميم الدولية
Diverse Topics in Contemporary Research
16.49
article

Demonstrate the perception of Metaverse fashion market in-to Gen-Z and its impact on retail stores’ design

Walaa Salem, Heba Eissa
article en
1 citations

Abstract

The fashion market in Metaverse requires different designs to accommodate a new retail strategy. This study investigates the main requirements needed for a metaverse fashion market, as virtual market requires different design elements compared to the physical one. The research used an exploration case study method, students (Gen-Z) from both majors fashion and interior design departments have to collaborate for 12 weeks to demonstrate the perception of VR fashion retail platforms and the engagement of users with their own avatar''s appearance. The study result has revealed that virtual environments can enhance users'' spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience. The study provides several theoretical and practical implications that would enhance spatial perception by enabling spatial design activities and providing more visual information for the user to reach a wider audience and offer customers a unique and personalized shopping experience.

التصميم الدوليةVol. 15(2)
Benha University (EG), National Institute of Fashion Technology (IN), Fashion Institute of Technology (US)
Openalex Percentile: Top 3%
Diverse Topics in Contemporary Research
16.49
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Demonstrate the perception of Metaverse fashion market in-to Gen-Z and its impact on retail stores’ design — Walaa Salem, Heba Eissa · التصميم الدولية (2025) | TGRS Research Map | TGRS