Nurse-led inpatient education using a gamification approach for patients with mental illness: A quasi-experimental study
Gamification is preferable to routine education for fostering patient engagement in therapeutic sessions by enhancing self-efficacy and knowledge. The findings may contribute to developing gamified educational interventions to improve the effectiveness of inpatient education.
Authors
- Ilana Dubovi (ORCID: https://orcid.org/0000-0002-7087-856X)
- Anat Pinko Naor
Institutions
- Tel Aviv University (IL)
- Geha Mental Health Center (IL)
Publication Details
- Journal
- International Journal of Nursing Sciences
- Published
- 2025-02-15
- DOI
- https://doi.org/10.1016/j.ijnss.2025.02.007
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Tel Aviv University