Nurse-led inpatient education using a gamification approach for patients with mental illness: A quasi-experimental study

Gamification is preferable to routine education for fostering patient engagement in therapeutic sessions by enhancing self-efficacy and knowledge. The findings may contribute to developing gamified educational interventions to improve the effectiveness of inpatient education.

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Publication Details

Journal
International Journal of Nursing Sciences
Published
2025-02-15
DOI
https://doi.org/10.1016/j.ijnss.2025.02.007
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Nurse-led inpatient education using a gamification approach for patients with mental illness: A quasi-experimental study

Ilana Dubovi, Anat Pinko Naor
International Journal of Nursing Sciences
Educational Games and Gamification
article

Nurse-led inpatient education using a gamification approach for patients with mental illness: A quasi-experimental study

Ilana Dubovi, Anat Pinko Naor
article en

Abstract

Gamification is preferable to routine education for fostering patient engagement in therapeutic sessions by enhancing self-efficacy and knowledge. The findings may contribute to developing gamified educational interventions to improve the effectiveness of inpatient education.

International Journal of Nursing SciencesVol. 12(2)
Tel Aviv University (IL), Geha Mental Health Center (IL)
Tel Aviv University
Quality Education
Openalex Percentile: Top 97%
Educational Games and Gamification
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