3D Application Development with Blender and Roblox Integration: A Case Study of the North Sumatera State Museum

This research explores the potential of Metaverse and Immersive Space technologies to enhance virtual tourism experiences at the North Sumatra State Museum through the integration of Blender and Roblox Studio. The main focus is on developing complex and interactive metaverse content, as well as implementing an adaptive visit counting system. The methodology involves developing a 3D application using Blender for modeling and Roblox Studio for the virtual environment. Key results include the addition of Virtual Reality (VR) features, expansion of the virtual museum collection, and a continuous evaluation system based on user feedback. In conclusion, the integration of Blender and Roblox Studio proves effective in creating immersive virtual museum experiences, opening new opportunities in utilizing Metaverse technology to increase museum accessibility and offering innovative solutions for preserving and promoting cultural heritage through digital platforms.

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Publication Details

Journal
Journal of Artificial Intelligence and Engineering Applications (JAIEA)
Published
2025-02-15
DOI
https://doi.org/10.59934/jaiea.v4i2.752
Citations
1
Primary Topic
3D Modeling in Geospatial Applications
Type
article
Field-Weighted Citation Impact
1.01
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article

3D Application Development with Blender and Roblox Integration: A Case Study of the North Sumatera State Museum

Debi Yandra Niska, Kana Saputra S, Yulita Molliq Rangkuti, Maulana Malik Fajri et al.
1 citations
Journal of Artificial Intelligence and Engineering Applications (JAIEA)
3D Modeling in Geospatial Applications
1.01
article

3D Application Development with Blender and Roblox Integration: A Case Study of the North Sumatera State Museum

Debi Yandra Niska, Kana Saputra S, Yulita Molliq Rangkuti, Maulana Malik Fajri, Said Iskandar Al Idrus
article en
1 citations

Abstract

This research explores the potential of Metaverse and Immersive Space technologies to enhance virtual tourism experiences at the North Sumatra State Museum through the integration of Blender and Roblox Studio. The main focus is on developing complex and interactive metaverse content, as well as implementing an adaptive visit counting system. The methodology involves developing a 3D application using Blender for modeling and Roblox Studio for the virtual environment. Key results include the addition of Virtual Reality (VR) features, expansion of the virtual museum collection, and a continuous evaluation system based on user feedback. In conclusion, the integration of Blender and Roblox Studio proves effective in creating immersive virtual museum experiences, opening new opportunities in utilizing Metaverse technology to increase museum accessibility and offering innovative solutions for preserving and promoting cultural heritage through digital platforms.

Journal of Artificial Intelligence and Engineering Applications (JAIEA)Vol. 4(2)
State University of Medan (ID)
Openalex Percentile: Top 28%
3D Modeling in Geospatial Applications
1.01
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3D Application Development with Blender and Roblox Integration: A Case Study of the North Sumatera State Museum — Debi Yandra Niska, Kana Saputra S, et al. · Journal of Artificial Intelligence and Engineering Applications (JAIEA) (2025) | TGRS Research Map | TGRS