Digital Stages for a New Performative Space.

The main objective of the research is to analyse some artistic creations that, through the application of innovative technological and digital systems, have the capacity to promote a new performative spatiality. Something that is carried out on the basis of the digital projects of the creative studio Random International, as they constitute a good example in the creation of immersive experiences. Analysing this type of project involves understanding the terms in which the body is capable of responding to a device that interacts in real time, altering the reality of the space. Moreover, it should be added that the interest of these proposals is even greater when they are developed not only as artistic installations, but also as digital stages for a choreographic or performative action. With regard to the research methodology, we have selected those digital stage designs in which the relationships established with the architectural container of the exhibition or performance are particularly important. In this way, those spatial configuration procedures are discovered, which are related to the architectural supports of the wall, ceiling and floor. Procedures that seek action and narrativity, in proposals that integrate actors, spectators, digital devices and performance halls. In this way, the senses implicit in perception are incorporated into Random International's works, in bodily experiences from which a new spatio-temporal notion result.

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Publication Details

Journal
PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Published
2025-02-13
DOI
https://doi.org/10.12681/ps2023.8057
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00
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article

Digital Stages for a New Performative Space.

Pablo Llamazares Blanco
PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Digital Games and Media
article

Digital Stages for a New Performative Space.

Pablo Llamazares Blanco
article en

Abstract

The main objective of the research is to analyse some artistic creations that, through the application of innovative technological and digital systems, have the capacity to promote a new performative spatiality. Something that is carried out on the basis of the digital projects of the creative studio Random International, as they constitute a good example in the creation of immersive experiences. Analysing this type of project involves understanding the terms in which the body is capable of responding to a device that interacts in real time, altering the reality of the space. Moreover, it should be added that the interest of these proposals is even greater when they are developed not only as artistic installations, but also as digital stages for a choreographic or performative action. With regard to the research methodology, we have selected those digital stage designs in which the relationships established with the architectural container of the exhibition or performance are particularly important. In this way, those spatial configuration procedures are discovered, which are related to the architectural supports of the wall, ceiling and floor. Procedures that seek action and narrativity, in proposals that integrate actors, spectators, digital devices and performance halls. In this way, the senses implicit in perception are incorporated into Random International's works, in bodily experiences from which a new spatio-temporal notion result.

PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Universidad de Valladolid (ES)
Openalex Percentile: Top 97%
Digital Games and Media
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