DIGITALSTAGE

This paper aims to prove the interests, references, and objectives of the research project titled 'DIGITALSTAGE: Spatial Analysis of 21st Century Digital Scenographic Installations' (2022-2025), a project funded by the Ministry of Science and Innovation of the Spanish Government through its National Research Agency.The main objective of the research project is to document, represent, and analyse, using digital architectural tools, the new spatiality that has been generated since the 1980s, particularly during the 21st century, in various scenographic installations (artistic, cultural, scenic, or audiovisual), due to the disruptive integration of digital software: videomapping, stagebots, sound environment, augmented reality, 3D modelling and projection, 360º vision, holograms, among others.The aim is to provide the academic community with a cohesive analytical graphic methodology and documentation enabling, above all, the assessment of the significant spatial categories present in these stage configurations. In addition to the existing theoretical studies, it is expected to offer a new perspective by analysing their three-dimensional characteristics through procedures that have been already effectively used to comprehend and represent space in architecture, a discipline inherently focused on spatiality.

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Publication Details

Journal
PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Published
2025-01-28
DOI
https://doi.org/10.12681/ps2023.8009
Primary Topic
Architecture and Computational Design
Type
article
Field-Weighted Citation Impact
0.00

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article

DIGITALSTAGE

Fernando Zaparaín Hernández, Jorge Ramos Jular
PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Architecture and Computational Design
article

DIGITALSTAGE

Fernando Zaparaín Hernández, Jorge Ramos Jular
article en

Abstract

This paper aims to prove the interests, references, and objectives of the research project titled 'DIGITALSTAGE: Spatial Analysis of 21st Century Digital Scenographic Installations' (2022-2025), a project funded by the Ministry of Science and Innovation of the Spanish Government through its National Research Agency.The main objective of the research project is to document, represent, and analyse, using digital architectural tools, the new spatiality that has been generated since the 1980s, particularly during the 21st century, in various scenographic installations (artistic, cultural, scenic, or audiovisual), due to the disruptive integration of digital software: videomapping, stagebots, sound environment, augmented reality, 3D modelling and projection, 360º vision, holograms, among others.The aim is to provide the academic community with a cohesive analytical graphic methodology and documentation enabling, above all, the assessment of the significant spatial categories present in these stage configurations. In addition to the existing theoretical studies, it is expected to offer a new perspective by analysing their three-dimensional characteristics through procedures that have been already effectively used to comprehend and represent space in architecture, a discipline inherently focused on spatiality.

PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE
Universidad de Valladolid (ES)
Ministerio de Ciencia e Innovación
Openalex Percentile: Top 97%
Architecture and Computational Design
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DIGITALSTAGE — Fernando Zaparaín Hernández, Jorge Ramos Jular · PROCEEDINGS OF THE PERFORMING SPACE 2023 CONFERENCE (2025) | TGRS Research Map | TGRS