Learning through Practice: The Robot Rugby Design and Development for the Contest

Robotics plays an important role in daily life and education. To apply theoretical concepts to practice, this study aims to encourage students to use science, technology, engineering, and mathematics knowledge by designing and developing robots for a contest. Students had a chance to develop their practicing, critical thinking, problem-solving, and teamwork skills. In the contest, the theme was a robot rugby game. The game was designed as a team that had a captain and players. They were responsible for controlling a Pass Robot and a Try Robot. Each team could design its robots either manually or automatically. A Pass Robot had to pick up a rugby ball (Try Ball), pass it to a Try Robot, and place it to a goal. A Try Robot had to catch a rugby ball firmly, move it away from five defending obstacles, and place it at Try Spots. A team was able to get points by passing, receiving, placing, and kicking the balls accurately and following the game rules. A game would be ended after three minutes or the seven Kick Balls were used. The team designed two simple robots with a semiautomatic mechanism to complete the missions. As a result, our team could get full scores and complete all activities in time for the first match. In the final round, the team could get the winning award from the game. Moreover, the team also got the best creative award from the contest.

Authors

Institutions

Publication Details

Published
2024-09-13
DOI
https://doi.org/10.1109/icacte62428.2024.10871465
Primary Topic
Teaching and Learning Programming
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Learning through Practice: The Robot Rugby Design and Development for the Contest

Yuwarat Srisupawong, Kanyuma Kamata, Noritsugu Kamata
Teaching and Learning Programming
article

Learning through Practice: The Robot Rugby Design and Development for the Contest

Yuwarat Srisupawong, Kanyuma Kamata, Noritsugu Kamata
article en

Abstract

Robotics plays an important role in daily life and education. To apply theoretical concepts to practice, this study aims to encourage students to use science, technology, engineering, and mathematics knowledge by designing and developing robots for a contest. Students had a chance to develop their practicing, critical thinking, problem-solving, and teamwork skills. In the contest, the theme was a robot rugby game. The game was designed as a team that had a captain and players. They were responsible for controlling a Pass Robot and a Try Robot. Each team could design its robots either manually or automatically. A Pass Robot had to pick up a rugby ball (Try Ball), pass it to a Try Robot, and place it to a goal. A Try Robot had to catch a rugby ball firmly, move it away from five defending obstacles, and place it at Try Spots. A team was able to get points by passing, receiving, placing, and kicking the balls accurately and following the game rules. A game would be ended after three minutes or the seven Kick Balls were used. The team designed two simple robots with a semiautomatic mechanism to complete the missions. As a result, our team could get full scores and complete all activities in time for the first match. In the final round, the team could get the winning award from the game. Moreover, the team also got the best creative award from the contest.

Tokyo Denki University (JP), King Mongkut's University of Technology Thonburi (TH)
Openalex Percentile: Top 71%
Teaching and Learning Programming
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

Learning through Practice: The Robot Rugby Design and Development for the Contest — Yuwarat Srisupawong, Kanyuma Kamata, et al. · (2024) | TGRS Research Map | TGRS