Enhancing Child Physical Exercise with Pose Estimation Using Virtual Cartoon Avatar
This research concerns the design of an intelligent workout tracking application based on OpenCV and MediaPipe that will improve user's participation and the performance of exercises. Physical activity helps to prevent diseases and improve and maintain the quality of life as it offers benefits across the system. Nowadays, in growing period, where parents give their children a smartphone to keep them busy, can have negative impacts on their growth. This research paper is designed to contribute in the discussion of replacing smartphone by reorienting children to motivate for physical and active plays. The suggested intervention utilizes colorful cartoon for helping in the refinement of fine exercise activities. This has been done through estimating the poses of the various postures. Under muscle groups, the application includes three exercises; Hands up, Hands on side, and Palm rotation, and instant feedback accompanied by a virtual model. The findings of the study suggest that its use causes enhanced exercise accuracy and user enjoyment due to the instant error messages, and the interactivity, which enhance safe and effective workouts.
Authors
- Jyotirmay Patel
- Dweepna Garg (ORCID: https://orcid.org/0000-0002-6376-8346)
- Parth Goel (ORCID: https://orcid.org/0000-0002-0074-622X)
- Shrey Shah
- Vaidik Teraiya
- Vedant Teraiya
Institutions
- Charotar University of Science and Technology (IN)
Publication Details
- Published
- 2024-12-11
- DOI
- https://doi.org/10.1109/icscna63714.2024.10864125
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00