Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction

Recent advancements in learning techniques that employ coordinate-based neural representations have yielded remarkable results in multi-view 3D reconstruction tasks. However, these approaches often require a substantial number of input views (typically several tens) and computationally intensive optimization procedures to achieve their effectiveness. In this paper, we address these limitations specifically for the problem of few-shot full 3D head reconstruction. We accomplish this by incorporating a probabilistic shape and appearance prior into coordinate-based representations, enabling faster convergence and improved generalization when working with only a few input images (even as low as a single image). During testing, we leverage this prior to guiding the fitting process of a signed distance function using a differentiable renderer. By incorporating the statistical prior alongside parallelizable ray tracing and dynamic caching strategies, we achieve an efficient and accurate approach to few-shot full 3D head reconstruction. Moreover, we extend the H3DS dataset, which now comprises 60 high-resolution 3D full-head scans and their corresponding posed images and masks, which we use for evaluation purposes. By leveraging this dataset, we demonstrate the remarkable capabilities of our approach in achieving state-of-the-art results in geometry reconstruction while being an order of magnitude faster than previous approaches.

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Publication Details

Journal
IEEE Transactions on Pattern Analysis and Machine Intelligence
Published
2025-02-10
DOI
https://doi.org/10.1109/tpami.2025.3540542
Citations
1
Primary Topic
Anatomy and Medical Technology
Type
article
Field-Weighted Citation Impact
0.67
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article

Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction

Pol Caselles, Jaime Lora-García, Eduard Ramon, Gil Triginer et al.
1 citations
IEEE Transactions on Pattern Analysis and Machine Intelligence
Anatomy and Medical Technology
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article

Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstruction

Pol Caselles, Jaime Lora-García, Eduard Ramon, Gil Triginer, Francesc Moreno-Noguer
article en
1 citations

Abstract

Recent advancements in learning techniques that employ coordinate-based neural representations have yielded remarkable results in multi-view 3D reconstruction tasks. However, these approaches often require a substantial number of input views (typically several tens) and computationally intensive optimization procedures to achieve their effectiveness. In this paper, we address these limitations specifically for the problem of few-shot full 3D head reconstruction. We accomplish this by incorporating a probabilistic shape and appearance prior into coordinate-based representations, enabling faster convergence and improved generalization when working with only a few input images (even as low as a single image). During testing, we leverage this prior to guiding the fitting process of a signed distance function using a differentiable renderer. By incorporating the statistical prior alongside parallelizable ray tracing and dynamic caching strategies, we achieve an efficient and accurate approach to few-shot full 3D head reconstruction. Moreover, we extend the H3DS dataset, which now comprises 60 high-resolution 3D full-head scans and their corresponding posed images and masks, which we use for evaluation purposes. By leveraging this dataset, we demonstrate the remarkable capabilities of our approach in achieving state-of-the-art results in geometry reconstruction while being an order of magnitude faster than previous approaches.

IEEE Transactions on Pattern Analysis and Machine IntelligenceVol. 47(5)
Institut de Robòtica i Informàtica Industrial (ES), Universitat Politècnica de Catalunya (ES)
Openalex Percentile: Top 35%
Anatomy and Medical Technology
0.67
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