Pengaruh Penggunaan Media Pembelajaran Game Edukasi Quizizz Terhadap Minat Belajar Siswa Pada Mata Pelajaran Ekonomi Kelas XI di SMA Negeri 1 Kota Gorontalo
The purpose of this study was to determine the Effect of the Use of Quizizz Educational Game Learning Media on Students' Interest in Learning Economics Class XI at State Senior High Schools in Gorontalo City. This study used the Ex-post facto research method. The research sample was 62 respondents, namely Students in the Economics Class XI at State Senior High Schools in Gorontalo City. The data analysis technique used was simple linear regression. The results showed that there was an Effect of the Use of Quizizz Educational Game Learning Media on Students' Interest in Learning Economics Class XI at State Senior High Schools in Gorontalo City. The magnitude of the influence of the use of Quizizz Educational Game Learning Media on Students' Interest in Learning is 31.5%. With a t-value of 5.247 and a significance value of 0.000.
Authors
- Maya Novrita Dama
- Roy Hasiru
- Radia Hafid
- Sudirman Sudirman (ORCID: https://orcid.org/0000-0002-8398-3617)
- Fadlia Pakaya
Institutions
- State University of Gorontalo (ID)
Publication Details
- Journal
- Journal of Economic and Business Education
- Published
- 2025-02-03
- DOI
- https://doi.org/10.37479/jebe.v3i1.28971
- Primary Topic
- Educational Methods and Media Use
- Type
- article
- Field-Weighted Citation Impact
- 0.00