Methan-o-poly: a giant collaborative game to “digest” the microbiology of green biogas production

In an era of rapid change and global challenges, impactful educational experiences about sustainability become imperative. Especially in organic waste conversion bioprocess such as anaerobic digestion (AD). Here proposed, is a gamified approach to learn AD and hidden microbial interactions, bringing to real-life size an invisible phenomenon. In Methan-o-poly, participants roleplay cooperating microbes within a bioreactor engaged in four sequential mini-games to mimic organic waste degradation and methane production. Perturbations in the activity simulate real challenges, enhancing adaptability and problem-solving skills. Overall, this cooperative game promotes motivation, collaboration, and experiential learning. Its initial implementation received positive feedback across various age groups, enhancing green education initiatives.

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Publication Details

Journal
Journal of Microbiology and Biology Education
Published
2025-02-06
DOI
https://doi.org/10.1128/jmbe.00116-24
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Methan-o-poly: a giant collaborative game to “digest” the microbiology of green biogas production

Vincent O’Flaherty, Kris Anthony Silveira, Pau Porras-Socias, Raffaello Mattiussi
Journal of Microbiology and Biology Education
Educational Games and Gamification
article

Methan-o-poly: a giant collaborative game to “digest” the microbiology of green biogas production

Vincent O’Flaherty, Kris Anthony Silveira, Pau Porras-Socias, Raffaello Mattiussi
article en

Abstract

In an era of rapid change and global challenges, impactful educational experiences about sustainability become imperative. Especially in organic waste conversion bioprocess such as anaerobic digestion (AD). Here proposed, is a gamified approach to learn AD and hidden microbial interactions, bringing to real-life size an invisible phenomenon. In Methan-o-poly, participants roleplay cooperating microbes within a bioreactor engaged in four sequential mini-games to mimic organic waste degradation and methane production. Perturbations in the activity simulate real challenges, enhancing adaptability and problem-solving skills. Overall, this cooperative game promotes motivation, collaboration, and experiential learning. Its initial implementation received positive feedback across various age groups, enhancing green education initiatives.

Journal of Microbiology and Biology EducationVol. 26(1)
Ollscoil na Gaillimhe – University of Galway (IE), Ecologie microbienne (FR)
European Commission, HORIZON EUROPE Marie Sklodowska-Curie Actions
Openalex Percentile: Top 98%
Educational Games and Gamification
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