Data-Driven Robust Optimal Guidance With Input Saturation via Differential Graphical Game Strategy for Cooperative Aerial Vehicles

In this paper, a robust optimal three-dimensional cooperative guidance law with input saturation is proposed for intelligent aerial vehicles to intercept an unknown maneuvering target. The problem of cooperative interception is formulated as a leader-follower optimal tracking control problem based on the differential graphical game subject to a nonautonomous leading vehicle with bounded control inputs. Utilizing the backstepping method, the guidance law is divided into a feedforward part for generating the desired state signals and compensates for the impact of input saturation, and a data-driven feedback part based on the differential graphical game that regulates tracking errors due to unknown target maneuvers while optimizing interactive performance indices. The uniform ultimate bounded property of the tracking errors in the closed-loop system can be guaranteed and the predefined interactive cost function can be optimized by the proposed guidance law. Simulation examples of cooperative interception are provided to validate the effectiveness of the proposed approach.

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Publication Details

Journal
IEEE Transactions on Intelligent Transportation Systems
Published
2025-02-06
DOI
https://doi.org/10.1109/tits.2025.3536202
Citations
4
Primary Topic
Guidance and Control Systems
Type
article
Field-Weighted Citation Impact
19.97

Funders

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article

Data-Driven Robust Optimal Guidance With Input Saturation via Differential Graphical Game Strategy for Cooperative Aerial Vehicles

Yuanshi Zheng, Hao Liu, Ming Cheng, Jianxiang Xi
4 citations
IEEE Transactions on Intelligent Transportation Systems
Guidance and Control Systems
19.97
article

Data-Driven Robust Optimal Guidance With Input Saturation via Differential Graphical Game Strategy for Cooperative Aerial Vehicles

Yuanshi Zheng, Hao Liu, Ming Cheng, Jianxiang Xi
article en
4 citations

Abstract

In this paper, a robust optimal three-dimensional cooperative guidance law with input saturation is proposed for intelligent aerial vehicles to intercept an unknown maneuvering target. The problem of cooperative interception is formulated as a leader-follower optimal tracking control problem based on the differential graphical game subject to a nonautonomous leading vehicle with bounded control inputs. Utilizing the backstepping method, the guidance law is divided into a feedforward part for generating the desired state signals and compensates for the impact of input saturation, and a data-driven feedback part based on the differential graphical game that regulates tracking errors due to unknown target maneuvers while optimizing interactive performance indices. The uniform ultimate bounded property of the tracking errors in the closed-loop system can be guaranteed and the predefined interactive cost function can be optimized by the proposed guidance law. Simulation examples of cooperative interception are provided to validate the effectiveness of the proposed approach.

IEEE Transactions on Intelligent Transportation SystemsVol. 26(6)
Xidian University (CN), Xi'an High Tech University (CN), Beihang University (CN)
National Natural Science Foundation of China
Openalex Percentile: Top 1%
Guidance and Control Systems
19.97
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Data-Driven Robust Optimal Guidance With Input Saturation via Differential Graphical Game Strategy for Cooperative Aerial Vehicles — Yuanshi Zheng, Hao Liu, et al. · IEEE Transactions on Intelligent Transportation Systems (2025) | TGRS Research Map | TGRS