Gaming and Performance Metrics in Higher Education: The Consequences of Journal Lists

This article analyses ‘gaming’ in higher education as a response to performance metrics. It shows how scholars react to performance measurement systems in the form of journal lists that define appropriate outlets for their research. Two types of gaming are identified: the adaptation of research methods and topics to align with the perceived ideals of top US journals, and strategic networking with editors and potential reviewers before submitting articles to prestigious journals. We employ scripting theory to analyse performance measurement and its consequences, differentiating between three levels of scripting: cultural scripts, represented by journal lists; interactional scripts, characterised by participants’ redefinitions/enactments of these overarching scripts; and intrapsychic scripts, focusing on participants’ self-scripting and personal attitudes towards gaming in academia. The study is based on qualitative interviews with 173 associate and full professors in the social sciences in Denmark.

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Publication Details

Journal
Sociology
Published
2025-02-06
DOI
https://doi.org/10.1177/00380385251313899
Citations
2
Primary Topic
Evaluation of Teaching Practices
Type
article
Field-Weighted Citation Impact
17.85
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article

Gaming and Performance Metrics in Higher Education: The Consequences of Journal Lists

Nanna Mik‐Meyer, Margaretha Järvinen
2 citations
Sociology
Evaluation of Teaching Practices
17.85
article

Gaming and Performance Metrics in Higher Education: The Consequences of Journal Lists

Nanna Mik‐Meyer, Margaretha Järvinen
article en
2 citations

Abstract

This article analyses ‘gaming’ in higher education as a response to performance metrics. It shows how scholars react to performance measurement systems in the form of journal lists that define appropriate outlets for their research. Two types of gaming are identified: the adaptation of research methods and topics to align with the perceived ideals of top US journals, and strategic networking with editors and potential reviewers before submitting articles to prestigious journals. We employ scripting theory to analyse performance measurement and its consequences, differentiating between three levels of scripting: cultural scripts, represented by journal lists; interactional scripts, characterised by participants’ redefinitions/enactments of these overarching scripts; and intrapsychic scripts, focusing on participants’ self-scripting and personal attitudes towards gaming in academia. The study is based on qualitative interviews with 173 associate and full professors in the social sciences in Denmark.

SociologyVol. 59(4)
University of Copenhagen (DK), Copenhagen Business School (DK)
Quality Education
Openalex Percentile: Top 2%
Evaluation of Teaching Practices
17.85
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Gaming and Performance Metrics in Higher Education: The Consequences of Journal Lists — Nanna Mik‐Meyer, Margaretha Järvinen · Sociology (2025) | TGRS Research Map | TGRS