Dampak Kecanduan Game Online pada Siswa SMP

Online game addiction among teenagers, especially middle school students, has become an increasingly pressing problem, considering its negative impact on various aspects of students' lives. According to Yunita (2019), the impact of online game addiction has an impact on time, financial, academic, psychological, social and health aspects. This research aims to identify the impact of online game addiction on junior high school students in terms of time. 2. financial aspect. 3. academic aspect. 4. psychological aspect. 5. social aspect. 6. health aspect. The method used in this research is quantitative with descriptive research type. The research sample was 94 students selected using purposive sampling technique. Data was obtained by distributing research instruments in the form of questionnaires on the impact of online game addiction on junior high school students which had been tested for validity and reliability. Data is processed using percentage techniques. The research results show that the impact of online game addiction on students is seen from: 1. In terms of time: forgetting time when playing online games (25.53%). 2. Financial aspect: spending pocket money to buy items in online games (15.95%). 3. Academic aspect: academic grades decrease due to spending more time playing online games (30.85%). 4. Psychological aspect: it is difficult to control emotions when experiencing defeat in an online game (44.68%). 5. Social aspect: it is more comfortable interacting with friends in online games than meeting in person (24.46%) 6. Health aspect: feeling pain in the neck and back due to sitting for too long in front of the screen playing online games (40.42%). The implications of guidance and counseling services that can be provided are individual counseling services, group guidance services and group counseling services.

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Publication Details

Journal
AHKAM
Published
2025-02-06
DOI
https://doi.org/10.58578/ahkam.v4i1.4923
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Dampak Kecanduan Game Online pada Siswa SMP

Aditya Fahrul, Nurfarhanah Nurfarhanah
AHKAM
Educational Methods and Media Use
article

Dampak Kecanduan Game Online pada Siswa SMP

Aditya Fahrul, Nurfarhanah Nurfarhanah
article en

Abstract

Online game addiction among teenagers, especially middle school students, has become an increasingly pressing problem, considering its negative impact on various aspects of students' lives. According to Yunita (2019), the impact of online game addiction has an impact on time, financial, academic, psychological, social and health aspects. This research aims to identify the impact of online game addiction on junior high school students in terms of time. 2. financial aspect. 3. academic aspect. 4. psychological aspect. 5. social aspect. 6. health aspect. The method used in this research is quantitative with descriptive research type. The research sample was 94 students selected using purposive sampling technique. Data was obtained by distributing research instruments in the form of questionnaires on the impact of online game addiction on junior high school students which had been tested for validity and reliability. Data is processed using percentage techniques. The research results show that the impact of online game addiction on students is seen from: 1. In terms of time: forgetting time when playing online games (25.53%). 2. Financial aspect: spending pocket money to buy items in online games (15.95%). 3. Academic aspect: academic grades decrease due to spending more time playing online games (30.85%). 4. Psychological aspect: it is difficult to control emotions when experiencing defeat in an online game (44.68%). 5. Social aspect: it is more comfortable interacting with friends in online games than meeting in person (24.46%) 6. Health aspect: feeling pain in the neck and back due to sitting for too long in front of the screen playing online games (40.42%). The implications of guidance and counseling services that can be provided are individual counseling services, group guidance services and group counseling services.

AHKAMVol. 4(1)
State University of Padang (ID)
Openalex Percentile: Top 98%
Educational Methods and Media Use
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