Gaming the system
Purpose This paper aims to review the latest management developments across the globe and pinpoint practical implications from cutting-edge research and case studies. Design/methodology/approach This briefing is prepared by an independent writer who adds their own impartial comments and places the articles in context. Findings Gamification is a powerful tool that can encourage increased engagement and productivity in the workplace, yet without careful consideration and calibration of rewards, it can be open to exploitation or detrimental to the wellbeing of employees. Originality/value The briefing saves busy executives, strategists and researchers hours of reading time by selecting only the very best, most pertinent information and presenting it in a condensed and easy-to-digest format.
Publication Details
- Journal
- Development in Learning Organizations An International Journal
- Published
- 2025-02-06
- DOI
- https://doi.org/10.1108/dlo-01-2025-0022
- Primary Topic
- Educational Games and Gamification
- Type
- article
- Field-Weighted Citation Impact
- 0.00