Task-blind adaptive virtual reality: Is it possible to help users without knowing their assignments?

The exploration of complex environments (reconstructed locations, immersive data visualisation, etc.) is one of the primary applications of virtual reality (VR) because of the feeling of immersion and the natural interactions that it provides. When exploration is completely free, users easily become disoriented and frustrated due to multiple factors such as task difficulty, interaction techniques, spatial understanding, immersion breaches, etc. Adaptive VR systems aim to overcome these difficulties and increase performance by providing clues to help the user and delivering effective feedback. Current adaptive VR systems are mainly task-based, meaning that they have explicit knowledge about what users must achieve. We assess a new task-blind approach, which aims to enhance users’ attention and recall processes instead of helping directly with their assignment by trying to infer in real time the task a user is performing. We compare three VR help-system configurations (task-based, task-blind, and no-help) through a controlled user study involving 66 participants. The results show that the group assisted by our task-blind system developed a different behavioural pattern while maintaining similar performance scores in comparison to the task-based approach. This paper shows a new way to offer more flexibility in help-system design and opens up the field of task-blind adaptive VR.

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Publication Details

Journal
Virtual Reality
Published
2025-02-05
DOI
https://doi.org/10.1007/s10055-025-01100-9
Citations
1
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
1.28
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article

Task-blind adaptive virtual reality: Is it possible to help users without knowing their assignments?

Pascal Poncelet, Nancy Rodriguez, Arnaud Sallaberry, Θωμάς Παπαστεργίου et al.
1 citations
Virtual Reality
Augmented Reality Applications
1.28
article

Task-blind adaptive virtual reality: Is it possible to help users without knowing their assignments?

Pascal Poncelet, Nancy Rodriguez, Arnaud Sallaberry, Θωμάς Παπαστεργίου, Simon Besga
article en
1 citations

Abstract

The exploration of complex environments (reconstructed locations, immersive data visualisation, etc.) is one of the primary applications of virtual reality (VR) because of the feeling of immersion and the natural interactions that it provides. When exploration is completely free, users easily become disoriented and frustrated due to multiple factors such as task difficulty, interaction techniques, spatial understanding, immersion breaches, etc. Adaptive VR systems aim to overcome these difficulties and increase performance by providing clues to help the user and delivering effective feedback. Current adaptive VR systems are mainly task-based, meaning that they have explicit knowledge about what users must achieve. We assess a new task-blind approach, which aims to enhance users’ attention and recall processes instead of helping directly with their assignment by trying to infer in real time the task a user is performing. We compare three VR help-system configurations (task-based, task-blind, and no-help) through a controlled user study involving 66 participants. The results show that the group assisted by our task-blind system developed a different behavioural pattern while maintaining similar performance scores in comparison to the task-based approach. This paper shows a new way to offer more flexibility in help-system design and opens up the field of task-blind adaptive VR.

Virtual RealityVol. 29(1)
Centre National de la Recherche Scientifique (FR), Université de Montpellier (FR), Université Sorbonne Paris Nord (FR), Université Paul-Valéry Montpellier (FR), Laboratoire d'Informatique, de Robotique et de Microélectronique de Montpellier (FR), Laboratoire d'Informatique de Paris-Nord (FR)
Reduced inequalities
Openalex Percentile: Top 23%
Augmented Reality Applications
1.28
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