Educational holographic cultural and creative product design for museums

As technology advances and cultural consumption evolves, museum cultural and creative products have increasingly become important vehicles for cultural dissemination and education. This study aims to explore the design of educational and engaging museum cultural and creative products using hologram. Initially, the paper outlines the principles and developmental history of holography in the field of designed product, analyzing its potential applications in museum cultural and creative products. Following market research and user needs analysis, the design direction and target user groups for cultural and creative products were identified. This study proposes a design scheme for holographic-based cultural and creative products, a Bronze Sitting Dragon from Capital Museum of China is used as a prototype for the design of holographic cultural and creative products, including aspects of functional modules, interaction methods, and visual presentation. A designed prototype is developed. The findings suggest that holograms can provide a new interactive experience and visual enjoyment for museum cultural and creative products, enhancing public awareness and interest in cultural heritage with broad application prospects.

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Publication Details

Published
2025-02-05
DOI
https://doi.org/10.1117/12.3057999
Citations
1
Primary Topic
Creativity in Education and Neuroscience
Type
article
Field-Weighted Citation Impact
2.12
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article

Educational holographic cultural and creative product design for museums

Xiaoshuang Ma, Jian Wu, Shuo Wang, Zicheng Liang
1 citations
Creativity in Education and Neuroscience
2.12
article

Educational holographic cultural and creative product design for museums

Xiaoshuang Ma, Jian Wu, Shuo Wang, Zicheng Liang
article en
1 citations

Abstract

As technology advances and cultural consumption evolves, museum cultural and creative products have increasingly become important vehicles for cultural dissemination and education. This study aims to explore the design of educational and engaging museum cultural and creative products using hologram. Initially, the paper outlines the principles and developmental history of holography in the field of designed product, analyzing its potential applications in museum cultural and creative products. Following market research and user needs analysis, the design direction and target user groups for cultural and creative products were identified. This study proposes a design scheme for holographic-based cultural and creative products, a Bronze Sitting Dragon from Capital Museum of China is used as a prototype for the design of holographic cultural and creative products, including aspects of functional modules, interaction methods, and visual presentation. A designed prototype is developed. The findings suggest that holograms can provide a new interactive experience and visual enjoyment for museum cultural and creative products, enhancing public awareness and interest in cultural heritage with broad application prospects.

Beijing Institute of Graphic Communication (CN)
Decent work and economic growth
Openalex Percentile: Top 17%
Creativity in Education and Neuroscience
2.12
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