Exploration of Singosari Museum

This study, conducted by the Makar Team, students of Visual Communication Design (DKV) at STIKI Malang, aimed to develop an Augmented Reality (AR) application to assist visitors in exploring the historical context of the Singosari Museum in Malang. Utilizing the design thinking methodology, the research comprised five stages: empathize, define, ideate, prototype, and test. Direct observation was conducted during the empathize stage to understand visitor needs. Problems were formulated in the define stage, followed by ideation (ideate) and prototype development (prototype). The prototype was tested (test) to gather feedback. The results showed that the AR application significantly enhanced historical understanding and provided innovative interaction with historical information.

Authors

Publication Details

Journal
IC-ITECHS
Published
2024-12-03
DOI
https://doi.org/10.32664/ic-itechs.v5i1.1690
Primary Topic
Museums and Cultural Heritage
Type
article
Field-Weighted Citation Impact
0.00
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Exploration of Singosari Museum

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IC-ITECHS
Museums and Cultural Heritage
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Exploration of Singosari Museum

Alfanova Rifky Cahya, Michael Richard Putra Wicaksono, Yudistira Oscarino Budidarma, Rani Wulansari, Saiful Yahya
article en

Abstract

This study, conducted by the Makar Team, students of Visual Communication Design (DKV) at STIKI Malang, aimed to develop an Augmented Reality (AR) application to assist visitors in exploring the historical context of the Singosari Museum in Malang. Utilizing the design thinking methodology, the research comprised five stages: empathize, define, ideate, prototype, and test. Direct observation was conducted during the empathize stage to understand visitor needs. Problems were formulated in the define stage, followed by ideation (ideate) and prototype development (prototype). The prototype was tested (test) to gather feedback. The results showed that the AR application significantly enhanced historical understanding and provided innovative interaction with historical information.

IC-ITECHSVol. 5(1)
Openalex Percentile: Top 66%
Museums and Cultural Heritage
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